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not stored
This avoids the overhead of constructing a `std::function`, which may
require a heap allocation, when calling functions that immediately
invokes a function object.
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This avoids constructing two unordered maps and numerous vectors for
each IL level at library load time for each plug-in that uses the C++
API. Additionally, the arrays allow for more efficient look-ups.
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These types are heavily used as map keys so allowing the compiler to
inline these functions makes map lookups cheaper.
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- Sort documentation into groups (aka. modules)
- Add DataRenderer, BinaryView, InstructionTextToken, Others docs
- Fixes stylesheet for documentation website
- New 'Deprecated' section listing deprecated items
- Re-add 'Files' listing
- Add a 'Main page' and restructure the navbar
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instruction
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in final forms)
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APIs for global registers and implicit incoming state in calling conventions
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