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path: root/view/sharedcache/core/DSCView.cpp
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2025-03-18[SharedCache] Resolve x86_64h binaries not being recognizedkat
2025-02-17Don't fully initialize when in parseOnly modePeter LaFosse
2025-02-17[SharedCache] Split state into initial, loaded, and modifiedMark Rowe
The initial state is initialized during `PerformInitialLoad` and is immutable after that point. This required some slight restructuring of how information about memory regions is tracked as that was previously modified as regions were loaded. Memory regions are now stored in a map from their address range to the `MemoryRegion` object. This makes it cheap to look them up by address which is a common operation. The modified state consists of changes since the last save to the `DSCView` / `ViewSpecificState`. This means it is no longer necessary to copy any state when mutating a `SharedCache` instance for the first time. Instead, its data structures start off empty and are populated as images, sections, or symbol information is loaded. The loaded state consists of all modified state that has since been saved. It lives on the `ViewSpecificState`. Saving modified state merges it into the the existing loaded state. This pattern is carried over to the `Metadata` stored on the `DSCView`. The initial state is stored under its own metadata key, and each modified state is stored under a key with an incrementing number. This means each save of the state only needs to serialize the state that changed, rather than reserializing all of the state all of the time. There are two huge benefits from these changes: 1. At no point does `SharedCache` have to copy its in memory state. The basic copy-on-write approach introduced in #6129 reduced how often these copies are made, but they're still frequent and very expensive. 1. At no point does `SharedCache` have to re-serialize state to JSON that it has already serialized. JSON serialization previously added hundreds of milliseconds to any mutating operation on `SharedCache`. As a result, this speeds up the initial load of the shared cache by around 2x and loading of subsequent images improves by about the same. One trade-off is that the serialization / deserialization logic is more complicated. There are two reasons for this: 1. The state is now split across multiple metadata keys and needs to be merged when it is loaded. 2. The in-memory representation uses pointers to identify memory regions. These relationships have to be re-established after the JSON is deserialized. As a future direction it is worth considering whether the logic owned by `SharedCache` could be split in a similar manner to the data. The initial loading of the cache header, loading of images, and handling of symbol information are all mostly independent and work on separate data. If the logic were split into separate classes it would be easier to reason about which data is valid when, and would easily permit concurrent loading of multiple images from the shared library in a thread-safe manner.
2025-02-12[SharedCache] Rework how file accessors are handledMark Rowe
Previously, `MMappedFileAccessor::Open` attempted to impose a fixed limit on the number of file accessors that were live at one time. This was done because the default file descriptor limit on some platforms is relatively low (256 on macOS). Given that recent iOS shared caches can contain 60+ files it is easy to tie up a large percentage of this limit by opening one or two shared caches. This is problematic as if the limit imposed by `MMappedFileAccessor::Open` is reached, the attempt to access the file will block waiting for another file accessor to be closed. This can lead to a deadlock. This commit makes three changes to this strategy: 1. It attempts to raise the file descriptor limit to 1024. Unix systems support both soft and hard file descriptor limits. The soft file descriptor limit is what is enforced, but a process can explicitly raise the limit to any value below the hard limit if it wishes. 2. The fixed limit on open files accessors is changed to a soft limit. `FileAccessorCache` is introduced to manage the caching of file accessors. It provides a basic LRU cache. Whenever a new file is opened, the cache of open accessors is pruned to stay below the target limit (50% of the soft file descriptor limit). This limiting is primarily done to allow files containing dirty pages to be unmapped if they're no longer being used. LRU isn't the optimal strategy for this, but it is simple to implement and understand. Ideally there'd be some access time component to the cache so files that haven't been accessed can be released. 3. File accessors are cached even for sessions corresponding to views that have been closed. The "Open Selection with Options..." context menu hits this case as a view is created and destroyed as part of populating the options dialog, and the real view is then created in the same session. The most significant benefit of this change is that the logic around opening / closing file accessors is simpler and can no longer deadlock. While working on this I noticed that `SharedCache` opened some files via `MMappedFileAccessor::Open` without specifying a post-open operation to apply slide information. Instead, it would explicitly apply the slide information after opening the file. This works fine so long as the file accessor limit is never hit. If it is hit and the accessor is closed, the next time the file is opened it will not have any slide information applied. This would lead to very confusing bugs.
2025-02-04Avoid crashing when initial type parse fails in DSCViewkat
2025-01-30[SharedCache] Vision Pro, tvOS, iOS Simulator supportkat
2025-01-27Port sharedcache view to MemoryRegions, removing the need for the fake Raw ↵kat
view workaround
2025-01-20Allow overriding common loader settings when automatic load file parsing fails.Brian Potchik
2025-01-10[SharedCache] Fix handling of relative selectors in macOS shared cachesMark Rowe
Find the relative selector base address in the Objective-C optimization data pointed to by the shared cache header, rather than via `__objc_scoffs`. This is only present on iOS, and not for every iOS version that encodes selectors via direct offsets. This also includes some related improvements: 1. Direct selectors get their own pointer type so they're rendered correctly in the view. 2. Method lists encoded as lists of lists are now handled. 3. The `dyld_cache_header` type added to the view is truncated to the length in the loaded cache. This ensures it is applied to the view. 4. A couple of methods that process method IMPs and selectors are updated to check whether the address is valid before attempting to process them. They would otherwise fail by throwing an exception if they proceed, but checking for validity is quicker and makes exception breakpoints usable.
2024-11-13[SharedCache] Fix a bndb deserialization error caused by last commitkat
2024-11-05[SharedCache] Fix .bndb save/load outside of projectskat
2024-11-05[SharedCache] Add load option to disable automatic loading of libsystem_ckat
2024-11-05[SharedCache] Implement LoadedImage API, Fix serialized image names, more ↵kat
robust system for out-of-date databases
2024-10-28[SharedCache] Warnings Cleanupkat
2024-10-28[SharedCache] Fix UI causing BV leakskat
2024-10-23Initial commit of the alpha dyld_shared_cache view API Plugin.kat
This is an early release of our DSC processing plugin. We're still hard at work improving this feature. You should be able to just drop in a dyld_shared_cache and use the 'Shared Cache Triage' view to load and analyze images.