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Implicit std::filesystem::path conversion oops
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We already had separated this part out into the `CacheProcessor` but its more like a builder than anything, so this refactors that out into a `SharedCacheBuilder`.
- Separate out the `CacheProcessor` and simplify its implementation
- Move more implementation specific stuff to the shared cache view
- Prepare for more validation of the shared cache to detect irregular or incomplete shared cache information
- Deduplicate a lot of file vs. project file lookup stuff
- Stop copying all images when getting the number of images to log
- Allow user to select another directory to scan for shared cache files, might make this a warning instead to prevent users from relying on this behavior
We will likely follow this commit up soon with better open behavior, maybe open with options can specify a list of cache entry files? Shouldn't be too much effort aside from making the UI modal for that.
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Fixes: https://github.com/Vector35/binaryninja-api/issues/6571
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This fixes a case where the remote file is downloaded and the shared cache view is selected, we _only_ work for file backed views, as our shared cache specific file accessors work on those. So this is not a loss in functionality.
In the future if we wanted to load shared caches without touching disk (yikes) than we would need to remove this restriction, or provide a way in the API for user to process their own cache entries (after view init).
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This gives the user the ability to take a database with no original file path continue processing entries with the user supplied base file.
This also will set the original file path for future loads, we might want to make that optional. And the behavior with remote projects for that might be undesired.
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slide info
This improves performance by ~10x with the only real issue being a copy of the cache entry existing for each weak ref.
Also fixes
- Some old TODO's that are no longer relevant
- Some function signatures not being const
- FileAccessorCache not evicting enough accessors to fit under an adjusted cache size
- Added a warning if we are over the global cache size in view initialization
- Logger name not having a `.` in `SlideInfoProcessor::SlideInfoProcessor`
- Re-added the accessor dirty check before applying slide info to fix https://github.com/Vector35/binaryninja-api/issues/6570
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Fixes https://github.com/Vector35/binaryninja-api/issues/6561
- Also tightens the SharedCache class to move only, to prevent accidental copies.
- Also removes some extra copies in FFI when should pass by ref
- Also adds `get_symbol_with_name` to python API
The current named symbol map is populated in a worker thread spawned in the view init. This is because populating the map can take about 1 second.
If we are fine with another 1 second added to the view init time then we can add it serially but I don't think this way is _that_ bad, no analysis consults
this, however a user might add a workflow that would be racing this. So we need to add a mutex.
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In absence of a better name, this commit refactors the shared cache code.
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