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2025-02-24Implement Rust MemoryMapMason Reed
Also split out SegmentFlags and fix some UB with the section creation
2025-02-19[SharedCache] Don't capture `this` within lambda passed to ↵Mark Rowe
MMappedFileAccessor::Open Nothing guarantees that the `SharedCache` lives long enough.
2025-02-18[SharedCache] Fix un-updated symbols listMason Reed
There was a second BeginBulkModifySymbols after rebasing the new processing symbols commit
2025-02-17[SharedCache] Fix building on windows due to unresolved extern symbolsMason Reed
This is _probably_ the fix? I am not actually sure I am pushing so the CI can figure it out for me :)
2025-02-17[SharedCache] Remove using namespace statement from headersMason Reed
2025-02-17Don't fully initialize when in parseOnly modePeter LaFosse
2025-02-17[SharedCache] Split out symbol processing into own functionMason Reed
Split out from https://github.com/WeiN76LQh/binaryninja-api/tree/process-local-symbols
2025-02-17[SharedCache] Define BackingCacheTypeWeiN76LQh
Split out from https://github.com/WeiN76LQh/binaryninja-api/tree/process-local-symbols
2025-02-17[SharedCache] Remove serialization of "unsigned long" in favor of uintX_tGlenn Smith
2025-02-17Fix assert on deserialize routines_command_64Glenn Smith
2025-02-17[SharedCache] Split state into initial, loaded, and modifiedMark Rowe
The initial state is initialized during `PerformInitialLoad` and is immutable after that point. This required some slight restructuring of how information about memory regions is tracked as that was previously modified as regions were loaded. Memory regions are now stored in a map from their address range to the `MemoryRegion` object. This makes it cheap to look them up by address which is a common operation. The modified state consists of changes since the last save to the `DSCView` / `ViewSpecificState`. This means it is no longer necessary to copy any state when mutating a `SharedCache` instance for the first time. Instead, its data structures start off empty and are populated as images, sections, or symbol information is loaded. The loaded state consists of all modified state that has since been saved. It lives on the `ViewSpecificState`. Saving modified state merges it into the the existing loaded state. This pattern is carried over to the `Metadata` stored on the `DSCView`. The initial state is stored under its own metadata key, and each modified state is stored under a key with an incrementing number. This means each save of the state only needs to serialize the state that changed, rather than reserializing all of the state all of the time. There are two huge benefits from these changes: 1. At no point does `SharedCache` have to copy its in memory state. The basic copy-on-write approach introduced in #6129 reduced how often these copies are made, but they're still frequent and very expensive. 1. At no point does `SharedCache` have to re-serialize state to JSON that it has already serialized. JSON serialization previously added hundreds of milliseconds to any mutating operation on `SharedCache`. As a result, this speeds up the initial load of the shared cache by around 2x and loading of subsequent images improves by about the same. One trade-off is that the serialization / deserialization logic is more complicated. There are two reasons for this: 1. The state is now split across multiple metadata keys and needs to be merged when it is loaded. 2. The in-memory representation uses pointers to identify memory regions. These relationships have to be re-established after the JSON is deserialized. As a future direction it is worth considering whether the logic owned by `SharedCache` could be split in a similar manner to the data. The initial loading of the cache header, loading of images, and handling of symbol information are all mostly independent and work on separate data. If the logic were split into separate classes it would be easier to reason about which data is valid when, and would easily permit concurrent loading of multiple images from the shared library in a thread-safe manner.
2025-02-13Add licensing check for Rust codeMason Reed
If we add new rust dependencies we should now be alerted when a new license type is added.
2025-02-13[SharedCache] Use StringRef for performanceGlenn Smith
2025-02-13Remove bintxt.Brian Potchik
2025-02-12[SharedCache] Remove designator initializationMason Reed
Fixes MSVC C++17 failing to compile, hopefully.
2025-02-12[SharedCache] Don't pretty-print the metadataGlenn Smith
2025-02-12[SharedCache] Fix crash when trying to deserialize a `routines_command_64` ↵Mason Reed
which had not been serialized. We will just return early, this is fine as the previous code would effectively do the same thing.
2025-02-12[SharedCache] Fix misc compiler warningsMason Reed
These are from clang so there are still a bunch of warnings on GCC and MSVC
2025-02-12[SharedCache] Fix designator order for fieldsMason Reed
This apparently is not an issue on LLVM, but GCC and MSVC both seem to dislike this.
2025-02-12[SharedCache] Always initialize logger firstMason Reed
Potential nullptr deref on invalid view type (see the error log right after the logger init)
2025-02-12[SharedCache] Appease formatting rulezMason Reed
This is a meaningless commit, i'm throwing this in for when someone inevitably calls out the inconsistent "formatting" (what style is this again?)
2025-02-12[SharedCache] Fix performance when loading images from iOS 14 shared cachesMark Rowe
A logic error in `FindSymbolAtAddrAndApplyToAddr` meant that a code path that would attempt to re-use existing symbol definitions in the view would still fall back to searching the exported symbol list. `FindSymbolAtAddrAndApplyToAddr` is updated to return early if a symbol already exists at the target location and the target location is the same as the symbol location. Additionally, in the event a symbol was found in the view at the symbol location, it is applied to the target location and then the function returns. Additionally, `WillMutateState` is moved after these initial checks so it is only called in the codepaths that attempt to locate the symbol amongst the exported symbols. After these changes it is now possible to load QuartzCore from the iOS 14 shared cache in around 70 seconds. Previously it would run for hours without the load completing.
2025-02-12[SharedCache] Don't crash if we open a file with slide version 1Mason Reed
Also add some other misc error reporting and nullptr check
2025-02-12Add Symbol constructor for pre-allocated core namespaceMason Reed
This allows a consumer to bypass the alloc + free of the API NameSpace, removing the need for the consumer to manually construct a symbol for said behavior.
2025-02-12[SharedCache] Rework how file accessors are handledMark Rowe
Previously, `MMappedFileAccessor::Open` attempted to impose a fixed limit on the number of file accessors that were live at one time. This was done because the default file descriptor limit on some platforms is relatively low (256 on macOS). Given that recent iOS shared caches can contain 60+ files it is easy to tie up a large percentage of this limit by opening one or two shared caches. This is problematic as if the limit imposed by `MMappedFileAccessor::Open` is reached, the attempt to access the file will block waiting for another file accessor to be closed. This can lead to a deadlock. This commit makes three changes to this strategy: 1. It attempts to raise the file descriptor limit to 1024. Unix systems support both soft and hard file descriptor limits. The soft file descriptor limit is what is enforced, but a process can explicitly raise the limit to any value below the hard limit if it wishes. 2. The fixed limit on open files accessors is changed to a soft limit. `FileAccessorCache` is introduced to manage the caching of file accessors. It provides a basic LRU cache. Whenever a new file is opened, the cache of open accessors is pruned to stay below the target limit (50% of the soft file descriptor limit). This limiting is primarily done to allow files containing dirty pages to be unmapped if they're no longer being used. LRU isn't the optimal strategy for this, but it is simple to implement and understand. Ideally there'd be some access time component to the cache so files that haven't been accessed can be released. 3. File accessors are cached even for sessions corresponding to views that have been closed. The "Open Selection with Options..." context menu hits this case as a view is created and destroyed as part of populating the options dialog, and the real view is then created in the same session. The most significant benefit of this change is that the logic around opening / closing file accessors is simpler and can no longer deadlock. While working on this I noticed that `SharedCache` opened some files via `MMappedFileAccessor::Open` without specifying a post-open operation to apply slide information. Instead, it would explicitly apply the slide information after opening the file. This works fine so long as the file accessor limit is never hit. If it is hit and the accessor is closed, the next time the file is opened it will not have any slide information applied. This would lead to very confusing bugs.
2025-02-12[SharedCache] Simplify MMappedFileAccessor::Read* methodsMark Rowe
This change is mostly motivated by simplifying the code, but it also brings minor correctness and performance benefits. 1. The pointer returned by mmap is stored as a uint8_t* rather than void* as that is how it is used. This reduces how often it needs to be cast to a different type before it is used. 2. Read methods for primitives delegate to a new Read template function that in turn delegates to the general-purpose `Read(void* dest, size_t address, size_t length)`. This improves the consistency of bounds checking and simplifies the code. The compiler is more than willing to inline this so we get less repetition with no overhead. 3. ReadNullTermString now uses std::find to find the nul byte and directly constructs the string from that range of bytes. This removes an unnecessary allocation that was previously being forced by the use reserve followed by shrink_to_fit. It also avoids repeated reallocation for longer strings as they grew past the the reserved size as they were being built up a character at a time.
2025-02-12[SharedCache] Make MetadataSerializable::Load staticMark Rowe
`MetadataSerializable` is updated to allow a subclass to optionally specify the return type of `Load`. If not specified it defaults to the subclass itself. `SharedCache` specifies `std::optional` to represent the case where the serialized metadata is in a format or version it does not recognize. By making `Load` a static member function and having it return a new object it becomes easier to reason about the state of objects when a deserialization failure occurs. It can return `std::optional` to indicate failure and there is no object left in an unknown state. Prior to this, `Load` worked on an existing instance of an object. It was unclear what state the object would be in if a deserialization failure occurred (its original state prior to `Load`? some partially-loaded state? a null state?). The failure itself also had to be communicated out of band.
2025-02-10[SharedCache] Optimizations regarding stl container usage in SharedCache.cppkat
2025-02-10Fix some issues regarding allocations within the sharedcache plugin FFIkat
2025-02-10[SharedCache] Make `m_exportInfos` map's values a `shared_ptr`WeiN76LQh
This avoids expensive copying when returning a value from the map in `SharedCache::GetExportListForHeader`. Additionally it ensures that the value stays alive and at the same location in memory if `m_exportInfos` is modified and requires its storage to be re-allocated. I was unable to use a `unique_ptr` instead of a `shared_ptr` because of copy semantics with `m_exportInfos` in `ViewStateCacheStore`. I don't see things being any worse using `shared_ptr` instead of `unique_ptr` anyway and it means less code changes.
2025-02-10[SharedCache] Only setup undo actions and bulk modify in ↵WeiN76LQh
`SharedCache::FindSymbolAtAddrAndApplyToAddr` if a symbol is found
2025-02-10[SharedCache] Improve the types for `m_exportInfos`WeiN76LQh
This commit changes 2 things; 1. `m_exportInfos` is now a map where its values are also a map rather than a vector of pairs. The reason for this is that `SharedCache::FindSymbolAtAddrAndApplyToAddr` is a hot path which does by far the most accesses to `m_exportInfos`. In that function it must find the correct symbol for a given address so a map lookup will be much quicker than iterating a vector. The other use cases of `m_exportInfos` would prefer a vector but they are executed very infrequently. 2. The symbols are stored in `m_exportInfos` as references to the `Symbol` type. This makes more sense because otherwise there is a lot of time spent converting to and from a `Symbol` type and a pair of `BNSymbolType` + a `std::string`.
2025-02-10[SharedCache] Add parameter to `SharedCache::InitializeHeader` to check if ↵WeiN76LQh
`m_exportInfos` was modified This probably makes more sense than the current solution of using execution of the callback parameter to determine if `m_exportInfos` was modified.
2025-02-10[SharedCache] Use `m_exportInfos` as an export list cacheWeiN76LQh
`SharedCache::ParseExportTrie` is getting called a lot during DSC library loading and analysis. In large part due to the hot path `SharedCache::FindSymbolAtAddrAndApplyToAddr`. Its unnecessary for it to be being called more than once per DSC header as the export list symbol information is stored in `SharedCache::m_exportInfos`. This commit adds the function `SharedCache::GetExportListForHeader`, which will either return the header's list of symbol information cached in `SharedCache::m_exportInfos` or call `SharedCache::ParseExportTrie` and cache the results in `SharedCache::m_exportInfos`. This should also improve the execution time of `SharedCache::LoadAllSymbolsAndWait`. Further improvement here would be to add locking to `SharedCache::GetExportListForHeader` so that races don't result in redundant parsing of the export trie for the same header if multiple threads call `SharedCache::GetExportListForHeader` at the same time for the same header. This only really matters during initial loading because from what I can tell that parses all the export trie's anyway.
2025-02-04Update to Qt 6.8.2Rusty Wagner
2025-02-04Avoid crashing when initial type parse fails in DSCViewkat
2025-01-30[SharedCache] Vision Pro, tvOS, iOS Simulator supportkat
2025-01-27[SharedCache] Optimize `ReadExportNode`Mark Rowe
`ReadExportNode` is called a lot during the initial load of the shared cache and thus impacts how long it takes for the UI to become responsive. This is a collection of optimizations that cut the time spent within `ReadExportNode` by 50%: 1. Pass iterators to `ReadExportNode` rather than a `DataBuffer` + offset. The lack of inlining in `DataBuffer`'s `operator[]` kills performance. Ideally this would have used `std::span`, but that would require bumping the minimum C++ version to C++20. 2. Add `MMappedFileAccessor::ReadSpan` so that `ReadExportNode` can operate directly on the mapped data without first copying it. 3. Removes a call to `GetAnalysisFunctionsForAddress` whose result was unused. 4. Use `std::find` to find the nul at the end of strings rather than assembling the string a character at a time. This avoids repeatedly growing the string. 5. Avoid the usual `Symbol` constructor in favor of `BNCreateSymbol`. The `Symbol` constructor has over head in two forms: 1. It has a `NameSpace` as an argument. Creating / destroying this allocates and deallocates memory We could create a single instance and reuse it for all calls, but... 2. The constructor copies all fields of the `NameSpace` to the heap before calling `BNCreateSymbol` and then deallocates them afterwards. This seems unnecessary, and adds a non-trivial amount of overhead. This can go back to directly constructing the `Symbol` once the constructors are improved.
2025-01-27Port sharedcache view to MemoryRegions, removing the need for the fake Raw ↵kat
view workaround
2025-01-25Rust refactorMason Reed
Moves a bunch of stuff out of src/types.rs that did not belong: - Confidence - Variable - Function specific stuff - Refactored InstructionInfo, see the msp430 and riscv examples. - Renamed Function::from_raw to Function::ref_from_raw and fixed places where the ref was incremented twice - Fixed FunctionRecognizer leaking functions (see above) - Fixed some apis incorrectly returning Result where Option is clearer - Started to move destructured types to the From trait for converting to an from ffi types, see Location for an example - Started to remove bad module level imports (importing std modules like mem all over the place) - Moved some wrapper handle types to named handle field (this improves readability), see CoreArchitecture for an example - Removed some unintuitive getters, this is bad practice for Rust code, just access the field directly, see DataVariable for an example - General code cleanup, purposely did not run rustfmt, that will be a single seperate commit More rust cleanup - Fixed invalid views being able to invoke UB when dealing with databases - Cleaned up some helper code in dwarf_import - Fixed inverted is_null checks causing crashes! Oops! More rust cleanup Still a WIP, I think branch info is still invalid, need to figure out the issue there. - Fixed some invalid Ref lifetimes when constructing indirectly, see Array<DataVariable> for example - Added some more comments - Removed some "magic" functions like MLIL Function::ssa_variables There are still a bunch of invalid lifetimes that aren't crashing us due to the usage of those API's not living long enough. But they ARE an issue. More rust cleanup Trying to comment more TODO's as I go along. - Renamed llil::Function to llil::LowLevelILFunction for clarity and consistency - Take base structures by ref in StructureBuilder::set_base_structures to prevent premature drops - Added more raw to wrapper conversions - Removed UB prone apis - Getting rid of more core module references, use std! - Removed improper Guard usage in array impls for wrapper types with no context - Untangling the UB of the Label api, still only half done :/ More rust cleanup - Misc formatting - Made Logger ref counted - Fixed leaking name of logger every time something was logged - Fixed the last (hopefully) of the unresolved labels - Simplified some code Fix leak in DebugInfo::AddType componentArray was never freed Add more HLIL related functions to rust More rust cleanup improve the CustomBinaryView init process Canonicalize path in `create_delete_empty` test Link core in rust When linking you must depend on the -sys crate. This is because linker arguments (what says where to find binaryninjacore) are NOT transitive. The top level application crate MUST provide it. For more information see: - https://github.com/rust-lang/cargo/issues/9554#issuecomment-857882964 - https://github.com/oxidecomputer/omicron/pull/225 Remove vendored pdb crate Use cargo to manage the git repo ref instead Fix misc rustdoc warnings Move actual plugins out of `rust/examples` and into `plugins` This is where all shipped public plugins that are not arch/view/platform/lang will be at from now on Originally they were in the rust workspace, meaning they all shared a Cargo.lock which is ill-advised. More rust cleanup - More clarification on plugin/executable requirements - Made examples actually rust examples - Add Display impl for InstructionTextToken - Renamed feature "noexports" to "no_exports" Move under_construction.png to assets directory This really did bother me Remove unneeded `extern crate bindgen` Replace nop'd log::info with println We don't register a compatible log sink so they will just get sent into the void Move inline tests into tests directory This is being done in the hopes of curbing the multi-thousand line files that will occur once we flesh out the tests Format rust code Update rust ci Still need to add support for running tests in ci More rust cleanup - Architecture id's are now typed accordingly - Fix some clippy lints - Make instruction index public in LLIL - Removed useless helper functions - LLIL expressions and instruction indexes are now typed accordingly Generate binaryninjacore-sys documentation This should show binaryninjacore-sys alongside binaryninja crate More rust cleanup - Remove lazy_static dependency - Remove hacky impl Debug for Type and just use the display impl - Add more debug impls - Reorder some top level namespace items - Add first type test Remove unneeded script helper in rust api More rust cleanup - Added main thread handler api - Register a headless main thread handler by default in initialization - Refactor QualifiedName to be properly owned - Loosened some type constraints on some apis involving QualifiedName - Fixed some apis that were crashing due to incorrect param types - Removed extern crate cruft for log crate - Simplified headless initialization using more wrapper apis - Fixed segments leaking because of no ref wrapper, see BinaryViewExt::segment_at - Added rstest to manage headless init in unit tests - Added some more unit tests - Refactored demangler api to be more ergonomic - Fixed minidump plugin not building More rust cleanup - Fixup usage of QualifiedName in plugins - Make QualifiedName more usable Implement rust TypeParser fix Platform TypeParser related functions separate User and System implementations of TypeParserResult Implement rust TypeContainer More rust cleanup - Hopefully fixed the rust.yml CI - Added TypePrinter API (this is still WIP and will crash) - Added TypeParser API - Added TypeContainer API - More work around QualifiedName apis Oh your suppose to do this Add workflow_dispatch trigger to rust.yml More rust fixes - Swapped some usage of raw 255 to MAX_CONFIDENCE, no one likes magic numbers - New InstructionTextToken API, complete with owned data, this still needs a lot of testing. - InstructionTextTokenKind describes a destructured InstructionTextToken, this should make token usage much clearer, some docs pending - Added some misc Default and Debug impls - Updated TypePrinter and architectures to use new InstructionTextToken API Misc formatting changes More rust cleanup - Fixed MANY memory leaks (most due to QualifiedName) - Made StructureBuilder more builder and less structure - Fixed CMakeLists.txt that were globbing entire api, resulting in 100 second slowdown on cmake generation - Added more Debug impl's - Added some more tests - Fixed TypeParserResult UB - Moved the From impls to blank impl for clarity, we have multiple different variants of core to rust for some structures, it should be explicit which one you are choosing. - PossibleValueSet should now be able to allocate so we can go from rust to core with those variants that require allocation - Misc doc code formatting Misc clippy lints and clippy CI Co-authored-by: Michael Krasnitski <michael.krasnitski@gmail.com> Fix typo in rust CI Misc rust formatting Fix misc typos and add typos to rust CI Add cargo workspace This will help tooling and external contributors get a map of the rust crates within binaryninja-api More rust cleanup - Format all rust plugins - Fix some tests that were out of date - Simplify WARP tests to only binaries, building object files from source is a pain - Link to core in all rust plugins - Fix some memory leaks - Update warp insta snapshots - Fix some misc clippy lints Run rust tests in CI This commit also coincides with the creation of the "testing" environment which exposes a BN_SERIAL secret for pulling a headless Binary Ninja Install missing wayland dependency in github CI Apparently its needed for linux file picker for the WARP integration Set the BINARYNINJADIR so rust can find binaryninjacore in CI The chances of this working are low Misc remove unused dependency Rust misc formatting fixes Improve initialization in rust headless scripts Provide sensible errors and validation to rust headless scripts, solves https://github.com/Vector35/binaryninja-api/issues/5796 Add BN_LICENSE environment variable to rust CI We pass the serial to download binary ninja, but we never provided the license for core initialization Fix typo More rust cleanup - Improved binary view initialization (see init_with_opts) - Allow floating license to free itself before initialization - Add initialization unit test - Add better Debug impls for some common types - Use Path api for opening binary views, this is not breaking as it uses the AsRef impl - Bump rayon dependency and constrain dependencies to x.x Update readme and include that directly in the rustdocs More rust documentation changes Add format comment to InitializationOptions::with_license Misc formatting and clippy lint allow More rust cleanup - Remove under_construction.png from the build.rs it has been removed - Use InstructionIndex in more places - Add missing PartialOrd and Ord impls for id types More rust cleanup - Make workflow cloning explicit - Add workflow tests - Add missing property string list getting for settings - Remove IntoActivityName (see https://github.com/Vector35/binaryninja-api/pull/6257) More rust cleanup This commit is half done Misc rust formatting More rust cleanup - Renamed common name conflictions (I will put my justification in the PR) - Fixed invalid instruction retrieval for LLIL - Added common aliases for llil function, instruction and expression types (see my comment in the PR) - Refactored the instruction retrieval for LLIL, MLIL and HLIL - Added instruction index types to MLIL and HLIL - Moved llil module to lowlevelil module (mlil and hlil will be moved as well) - Added preliminary LLIL unit testing Fix typos Misc clippy fixes More rust cleanup - Normalized modules - Split some code out into own files - Fixed some UB in type archive and projects - Improved API around type archives and projects substantially - Added ProgressExecutor abstraction for functions which have a progress callback - Improved background task documentation and added unit tests - Added worker thread api and unit tests - Moved some owned types to ref types, this is still not complete, but this is the path forward. - Add external location/library accessors to the binary view - Added some misc documentation - Replaced mod.rs with the module name source file Still need to normalize some paths and also update some documentation surrounding that change. Update some tests and examples Fix background task tests colliding We were creating multiple background tasks with the same progress text on multiple threads More rust cleanup - Fixed progress executor freeing itself after one iteration - Updated the last of the doc imports - Moved mainthread to main_thread - Made project creation and opening failable We could probably AsRef<ProgressExecutor> to get around the allocation and free inside the function bodies, not high priority as those functions are long running anyways. Move binary view initialization into function body for LLIL test Normalize test file names More rust cleanup - Updated README to clarify offline documentation - Refactored settings api - Added settings example to show dumping settings value and specific properties - Use the workspace to depend on binaryninja and binaryninjacore-sys - Remove binaryninjacore-sys as a workspace member (its not really required) Update workflow test to new settings api More rust cleanup - Rename Label to LowLevelILLabel - Update the functions label map automatically This fixed a major api blunder where the label map is returned as a reference and originally resulted in UB prone lifetime semantics. It was temporarily "fixed" with explicit label updates in the architecture implementation code. But that was less than ideal and was easy to mess up. Now the label map will be updated automatically as the location of labels is now tracked. Misc clippy lints More rust cleanup - Get rid of RawFunctionViewType - Add better Debug impl for Function More rust cleanup - Fixed the documentation icon using local files (thank you @mkrasnitski) - Fixed labels being updated and overwriting the label location used to update the label map More rust cleanup - Added unit tests for MLIL and HLIL - "Fixed" MLIL, LLIL, and HLIL having issues regarding Instruction vs Expression indexes - Renamed CallingConvention to CoreCallingConvention and removed architecture generic - Renamed CallingConventionBase to CallingConvention - Simplified calling convention code and fixed some bugs with implicit registers - Added impl Debug to MLIL and HLIL instructions Still need to at some point add an Expression to MLIL and HLIL. We also might want to look into having the Instruction kind just return the expression kind. Misc clippy lint More rust cleanup - Allow calling conventions to be registered for multiple architectures - Swapped a unreachable statement to an unimplemented statement More rust cleanup - Fixed the issue with PDB types, this has caused me an insane amount of grief - Fixed LLIL visit_tree missing LLIL_LOAD expressions - Added LLIL visitor test - Made all WARP file pickers use the rfd crate Use the dev branch of Binary Ninja in rust CI Misc rust fmt More rust cleanup - Refactored BinaryReader and BinaryWriter - Added some warnings to high_level_il and medium_level_il modules that they are unstable - Add BinaryReader and BinaryWriter tests - Changed BinaryView len to return u64 (that is what the core returns) - Misc formatting changes - Remove extern uses in lib.rs Add impl Debug for BinaryReader and BinaryWriter Turn off broken tests Add more info to the rust README.md More rust cleanup - Make EdgeStyle type not wrap raw - Regression tests for WARP will run on all bins in the out dir now impl rust Collaboration and Remote API Fix typo Update collaboration API Makes collaboration more in line with the refactor. Still a lot of work to do. Namely still need: - Proper errors - _with_opts functions - More ergonomic api - Better connection procedure - Updated documentation - A LOT of unit tests - An example - Typed id's for everything (i dont want BnString as the id!!!) - NEED to refactor the progress callbacks into the new progress api, but we should pull in some of the stuff the collab progress has - Elimination of apis that are dumb helpers Separate out the rust testing and use pull_request_target pull_request_target allows PR's to access the headless license, for this to be safe we need to prevent people from running the job. To prevent the job from being ran we add an environment requirement on testing that a reviewer must review the code and then manually approve it to run. More rust cleanup - Use GroupId instead of u64 - Use ProgressCallback in place of ProgressExecutor - Misc cleanup of FileMetadata - Add `save_to_path` and `save_to_accessor` to save modified binaries - Added binary_view unit tests - Added collaboration unit tests - Fixed a few issues with the collaboration apis - Renamed Command registration functions so that there is no import ambiguity - Split out RemoteUndoEntry - Collaboration apis now have a explicit `_with_progress` set of apis - Misc clippy lint fixes Fix some typos More rust cleanup - Add extra info to README.md - Refactor components api - Add components unit test Add testing and documentation to contributing section in README.md Fix misc doc comments
2025-01-20Allow overriding common loader settings when automatic load file parsing fails.Brian Potchik
2025-01-15Remove unused calls to defineTypedef which were causing hangsPeter LaFosse
2025-01-15[SharedCache] Avoid copying strings on each call to VM::MappingAtAddressMark Rowe
`PageMapping` was storing the path to the file it points within. This was causing unnecessary work within `VM::MappingAtAddress` as the `PageMapping`, and thus the path, is copied into the return value. This copying was more expensive than the map lookup. The file path is now stored within a `LazyMappedFileAccessor` class that wraps the `SelfAllocatingWeakPtr`. This means the path is still available via the `PageMapping`, but it does not need to be copied as often. This includes two additional improvements / optimizations while I was touching the code in question: 1. `MMappedFileAccessor::Open` no longer performs two hash lookups when a file accessor already exists. 2. `VM::MapPages` takes the path by const reference to avoid an unnecessary copy.
2025-01-10[SharedCache] Avoid crashing the product whenever bugs occur in ser/deser, ↵kat
fix compilation issue on linux
2025-01-10[SharedCache] Fix handling of relative selectors in macOS shared cachesMark Rowe
Find the relative selector base address in the Objective-C optimization data pointed to by the shared cache header, rather than via `__objc_scoffs`. This is only present on iOS, and not for every iOS version that encodes selectors via direct offsets. This also includes some related improvements: 1. Direct selectors get their own pointer type so they're rendered correctly in the view. 2. Method lists encoded as lists of lists are now handled. 3. The `dyld_cache_header` type added to the view is truncated to the length in the loaded cache. This ensures it is applied to the view. 4. A couple of methods that process method IMPs and selectors are updated to check whether the address is valid before attempting to process them. They would otherwise fail by throwing an exception if they proceed, but checking for validity is quicker and makes exception breakpoints usable.
2025-01-10[SharedCache] Track whether non-image regions are data vs codeMark Rowe
`BackingCache` now tracks the `dyld_cache_mapping_info` for its mappings so it has access to the memory protections for the region. This means it can avoid marking some regions as containing code when they don't, reducing the amount of analysis work that has to be done. Using `dyld_cache_mapping_info` also makes references to mappings easier to understand due to its named fields vs the nested `std::pair`s that were previously in use.
2025-01-10[SharedCache] Cache type libraries in the view-specific stateMark Rowe
They're surprisingly expensive to look up.
2025-01-10[SharedCache] Split view-specific state into a separate structMark Rowe
The existing view-specific state was stored in several global unordered maps. Many of these were accessed without locking, including `viewSpecificMutexes`, which is racy in the face of multiple threads. View-specific state is stored in a new heap-allocated `ViewSpecificState` struct that is reference counted via `std::shared_ptr`. A static map holds a `std::weak_ptr` to each view-specific state, keyed by session id. `SharedCache` retrieves its view-specific state during its constructor. Since `ViewSpecificState` is reference counted it will naturally be deallocated when the last `SharedCache` instance that references it goes away. Its corresponding entry will remain in the static map, though since it only holds a `std::weak_ptr` rather than any state it will not use much memory. The next time view-specific state is retrieved any expired entries will be removed from the map.
2025-01-08[SharedCache] Fix uninitialized `loaded` field for mappings returned by ↵WeiN76LQh
`BNDSCViewGetAllImages`
2024-12-26[SharedCache] Add the ability to manually trigger Objective-C processingWeiN76LQh
A problem with processing Objective-C sections at the time a library is loaded is that some of the references within those sections may refer to unload sections. This results in things like selectors not being correctly typed and named. This commit provides a way for users to manually trigger Objective-C parsing against sections for a specific library or all libraries, via the API. Combined with the previous commit a user can use the API to batch load a number of libraries and skip Objective-C processing for each one and then run it across the entire of the DSC once they are all loaded. Further improvement would be to provide a way to trigger Objective-C processing through the UI.