From 620588cf56e7409d707250a3e69342d789bea0bc Mon Sep 17 00:00:00 2001 From: Mason Reed Date: Mon, 17 Feb 2025 13:34:29 -0500 Subject: Add long Symbol constructor for no namespace allocation This allows us to construct a symbol without constructing a namespace, while also giving us the ability to specify raw, long, short names --- binaryninjaapi.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'binaryninjaapi.h') diff --git a/binaryninjaapi.h b/binaryninjaapi.h index 78843a48..baa2c5fc 100644 --- a/binaryninjaapi.h +++ b/binaryninjaapi.h @@ -3934,6 +3934,8 @@ namespace BinaryNinja { const NameSpace& nameSpace = NameSpace(DEFAULT_INTERNAL_NAMESPACE), uint64_t ordinal = 0); Symbol(BNSymbolType type, const std::string& name, uint64_t addr, BNSymbolBinding binding = NoBinding, const NameSpace& nameSpace = NameSpace(DEFAULT_INTERNAL_NAMESPACE), uint64_t ordinal = 0); + Symbol(BNSymbolType type, const std::string& shortName, const std::string& fullName, const std::string& rawName, + uint64_t addr, BNNameSpace* nameSpace, BNSymbolBinding binding = NoBinding, uint64_t ordinal = 0); Symbol(BNSymbolType type, const std::string& name, uint64_t addr, BNNameSpace* nameSpace, BNSymbolBinding binding = NoBinding, uint64_t ordinal = 0); Symbol(BNSymbol* sym); -- cgit v1.3.1