From 620588cf56e7409d707250a3e69342d789bea0bc Mon Sep 17 00:00:00 2001 From: Mason Reed Date: Mon, 17 Feb 2025 13:34:29 -0500 Subject: Add long Symbol constructor for no namespace allocation This allows us to construct a symbol without constructing a namespace, while also giving us the ability to specify raw, long, short names --- binaryview.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'binaryview.cpp') diff --git a/binaryview.cpp b/binaryview.cpp index cb33d616..88c7c331 100644 --- a/binaryview.cpp +++ b/binaryview.cpp @@ -745,6 +745,13 @@ Symbol::Symbol(BNSymbolType type, const std::string& name, uint64_t addr, BNSymb } +Symbol::Symbol(BNSymbolType type, const string& shortName, const string& fullName, const string& rawName, uint64_t addr, + BNNameSpace* nameSpace, BNSymbolBinding binding, uint64_t ordinal) +{ + m_object = BNCreateSymbol(type, shortName.c_str(), fullName.c_str(), rawName.c_str(), addr, binding, nameSpace, ordinal); +} + + Symbol::Symbol(BNSymbolType type, const std::string& name, uint64_t addr, BNNameSpace* nameSpace, BNSymbolBinding binding, uint64_t ordinal) { m_object = BNCreateSymbol(type, name.c_str(), name.c_str(), name.c_str(), addr, binding, nameSpace, ordinal); -- cgit v1.3.1