From 4761ea9c83104b872d8d49fcde45f17d17e7872d Mon Sep 17 00:00:00 2001 From: Peter LaFosse Date: Thu, 5 Jan 2017 09:14:31 -0500 Subject: Modifying how enumerations are exposed and used, and a bunch of cleanup of existing plugins --- python/examples/export_svg.py | 84 ++++++++++++++++++++++++------------------- 1 file changed, 47 insertions(+), 37 deletions(-) (limited to 'python/examples/export_svg.py') diff --git a/python/examples/export_svg.py b/python/examples/export_svg.py index 5a4d2982..bab00f5d 100755 --- a/python/examples/export_svg.py +++ b/python/examples/export_svg.py @@ -1,11 +1,14 @@ -from binaryninja import * +# from binaryninja import * import os import webbrowser try: - from urllib import pathname2url # Python 2.x + from urllib import pathname2url # Python 2.x except: - from urllib.request import pathname2url # Python 3.x + from urllib.request import pathname2url # Python 3.x +from binaryninja.interaction import get_save_filename_input, show_message_box +from binaryninja.enums import MessageBoxButtonSet +from binaryninja.plugin import PluginCommand colors = {'green': [162, 217, 175], 'red': [222, 143, 151], 'blue': [128, 198, 233], 'cyan': [142, 230, 237], 'lightCyan': [176, 221, 228], 'orange': [237, 189, 129], 'yellow': [237, 223, 179], 'magenta': [218, 196, 209], 'none': [74, 74, 74]} @@ -17,40 +20,46 @@ escape_table = { ' ': " " } -def escape(string): - string=string.decode('utf-8').encode('ascii','xmlcharrefreplace') #handle extended unicode - return ''.join(escape_table.get(i,i) for i in string) #still escape the basics -def save_svg(bv,function): - address = hex(function.start).replace('L','') +def escape(toescape): + toescape = toescape.decode('utf-8').encode('ascii', 'xmlcharrefreplace') # handle extended unicode + return ''.join(escape_table.get(i, i) for i in toescape) # still escape the basics + + +def save_svg(bv, function): + address = hex(function.start).replace('L', '') path = os.path.dirname(bv.file.filename) origname = os.path.basename(bv.file.filename) - filename = os.path.join(path,'binaryninja-{filename}-{function}.html'.format(filename=origname,function=address)) + filename = os.path.join(path, 'binaryninja-{filename}-{function}.html'.format(filename=origname, function=address)) outputfile = get_save_filename_input('File name for export_svg', 'HTML files (*.html)', filename) if outputfile is None: return content = render_svg(function) - output = open(outputfile,'w') + output = open(outputfile, 'w') output.write(content) output.close() - if show_message_box("Open SVG", "Would you like to view the exported SVG?", buttons = core.YesNoButtonSet, icon = core.QuestionIcon) == core.YesButton: + result = show_message_box("Open SVG", "Would you like to view the exported SVG?", + buttons = MessageBoxButtonSet.YesNoButtonSet, icon = MessageBoxButtonSet.QuestionIcon) + if result == MessageBoxButtonSet.YesButton: url = 'file:{}'.format(pathname2url(outputfile)) webbrowser.open(url) -def instruction_data_flow(function,address): + +def instruction_data_flow(function, address): ''' TODO: Extract data flow information ''' - length = function.view.get_instruction_length(function.arch,address) + length = function.view.get_instruction_length(function.arch, address) bytes = function.view.read(address, length) hex = bytes.encode('hex') - padded = ' '.join([hex[i:i+2] for i in range(0, len(hex), 2)]) + padded = ' '.join([hex[i:i + 2] for i in range(0, len(hex), 2)]) return 'Opcode: {bytes}'.format(bytes=padded) + def render_svg(function): graph = function.create_graph() graph.layout_and_wait() heightconst = 15 ratio = 0.48 - widthconst = heightconst*ratio + widthconst = heightconst * ratio output = ''' @@ -135,63 +144,64 @@ def render_svg(function): - '''.format(width=graph.width*widthconst + 20, height=graph.height*heightconst + 20) + '''.format(width=graph.width * widthconst + 20, height=graph.height * heightconst + 20) output += ''' Function Graph 0 ''' edges = '' - for i,block in enumerate(graph.blocks): + for i, block in enumerate(graph.blocks): - #Calculate basic block location and coordinates + # Calculate basic block location and coordinates x = ((block.x) * widthconst) y = ((block.y) * heightconst) width = ((block.width) * widthconst) height = ((block.height) * heightconst) - #Render block + # Render block output += ' \n'.format(i=i) output += ' Basic Block {i}\n'.format(i=i) - rgb=colors['none'] + rgb = colors['none'] try: bb = block.basic_block color_code = bb.highlight.color color_str = bb.highlight._standard_color_to_str(color_code) if color_str in colors: - rgb=colors[color_str] + rgb = colors[color_str] except: pass - output += ' \n'.format(x=x,y=y,width=width + 16,height=height + 12,r=rgb[0],g=rgb[1],b=rgb[2]) + output += ' \n'.format(x=x, y=y, width=width + 16, height=height + 12, r=rgb[0], g=rgb[1], b=rgb[2]) - #Render instructions, unfortunately tspans don't allow copying/pasting more - #than one line at a time, need SVG 1.2 textarea tags for that it looks like + # Render instructions, unfortunately tspans don't allow copying/pasting more + # than one line at a time, need SVG 1.2 textarea tags for that it looks like - output += ' \n'.format(x=x,y=y + (i + 1) * heightconst) - for i,line in enumerate(block.lines): - output += ' '.format(x=x + 6,y=y + 6 + (i + 0.7) * heightconst,address=hex(line.address)[:-1]) + output += ' \n'.format(x=x, y=y + (i + 1) * heightconst) + for i, line in enumerate(block.lines): + output += ' '.format(x=x + 6, y=y + 6 + (i + 0.7) * heightconst, address=hex(line.address)[:-1]) hover = instruction_data_flow(function, line.address) output += '{hover}'.format(hover=hover) for token in line.tokens: # TODO: add hover for hex, function, and reg tokens - output+='{text}'.format(text=escape(token.text),tokentype=token.type) + output += '{text}'.format(text=escape(token.text), tokentype=token.type) output += '\n' output += ' \n' output += ' \n' - #Edges are rendered in a seperate chunk so they have priority over the - #basic blocks or else they'd render below them + # Edges are rendered in a seperate chunk so they have priority over the + # basic blocks or else they'd render below them for edge in block.outgoing_edges: points = "" - x,y = edge.points[0] - points += str(x*widthconst)+","+str(y*heightconst + 12) + " " - for x,y in edge.points[1:-1]: - points += str(x*widthconst)+","+str(y*heightconst) + " " - x,y = edge.points[-1] - points += str(x*widthconst)+","+str(y*heightconst + 0) + " " - edges += ' \n'.format(type=edge.type,points=points) + x, y = edge.points[0] + points += str(x * widthconst) + "," + str(y * heightconst + 12) + " " + for x, y in edge.points[1:-1]: + points += str(x * widthconst) + "," + str(y * heightconst) + " " + x, y = edge.points[-1] + points += str(x * widthconst) + "," + str(y * heightconst + 0) + " " + edges += ' \n'.format(type=edge.type, points=points) output += ' ' + edges + '\n' output += ' \n' output += '' return output + PluginCommand.register_for_function("Export to SVG", "Exports an SVG of the current function", save_svg) -- cgit v1.3.1