#include "binaryninjaapi.h" using namespace BinaryNinja; using namespace std; LanguageRepresentationFunction::LanguageRepresentationFunction(Architecture* arch, Function* func) { m_object = BNCreateLanguageRepresentationFunction(arch->GetObject(), func ? func->GetObject() : nullptr); } LanguageRepresentationFunction::LanguageRepresentationFunction(BNLanguageRepresentationFunction* func) { m_object = func; }