use crate::input::{Input, ResolvedInput}; use binaryninja::platform::Platform; use bntl_utils::process::TypeLibProcessor; use clap::Args; use std::path::PathBuf; #[derive(Debug, Args)] pub struct CreateArgs { /// The name of the type library to create. /// /// TODO: Note that this wont be used for inputs which provide a name pub name: String, /// TODO: Note that this wont be used for inputs which provide a platform pub platform: String, pub input: Input, pub output_directory: Option, /// A list of directories to use for include paths when parsing C header files. #[clap(long)] pub include_directories: Vec, #[clap(long)] pub dry_run: bool, } impl CreateArgs { pub fn execute(&self) { let Some(_platform) = Platform::by_name(&self.platform) else { tracing::error!("Failed to find platform: {}", self.platform); let platforms: Vec<_> = Platform::list_all().iter().map(|p| p.name()).collect(); tracing::error!("Available platforms: {}", platforms.join(", ")); panic!("Platform not found"); }; let output_path = self .output_directory .clone() .unwrap_or(PathBuf::from("./output/")); if output_path.exists() && !output_path.is_dir() { tracing::error!("Output path {} is not a directory", output_path.display()); return; } std::fs::create_dir_all(&output_path).expect("Failed to create output directory"); let processor = TypeLibProcessor::new(&self.name, &self.platform) .with_include_directories(self.include_directories.clone()); // TODO: Need progress indicator here, when downloading files. let resolved_input = self.input.resolve().expect("Failed to resolve input"); let data = match resolved_input { ResolvedInput::Path(path) => processor.process(&path), ResolvedInput::Project(project) => processor.process_project(&project), ResolvedInput::ProjectFolder(project_folder) => { processor.process_project_folder(&project_folder) } ResolvedInput::ProjectFile(project_file) => { processor.process_project_file(&project_file) } } .expect("Failed to process input"); if self.dry_run { tracing::info!("Dry run enabled, skipping actual type library creation"); return; } for type_library in data.type_libraries { // Place the type libraries in a folder with the architecture name, as that is necessary // information for the user to correctly place the following type libraries in the user directory. let arch_output_path = output_path.join(type_library.arch().name()); std::fs::create_dir_all(&arch_output_path) .expect("Failed to create architecture directory"); let output_path = arch_output_path.join(format!("{}.bntl", type_library.name())); if type_library.write_to_file(&output_path) { tracing::info!( "Created type library '{}': {}", type_library.name(), output_path.display() ); } else { tracing::error!("Failed to write type library to {}", output_path.display()); } } } }