#pragma once #ifndef BINARYNINJAUI_BINDINGS #include #endif #include "binaryninjaapi.h" #include "uitypes.h" #ifdef BINARYNINJAUI_BINDINGS // QThread has issues working in the bindings on some platforms class GetSymbolsListThread; #else /*! \ingroup uiapi */ class BINARYNINJAUIAPI GetSymbolsListThread : public QThread { Q_OBJECT BinaryViewRef m_view; QStringList m_symbolsList; QStringList m_additionalListEntries; protected: virtual void run() override; public: GetSymbolsListThread(BinaryViewRef view, QStringList additionalListEntries); void cancel(); signals: void symbolsListReady(const QStringList& symbolsList); }; #endif