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authorMason Reed <mason@vector35.com>2025-07-13 19:09:58 -0400
committerMason Reed <mason@vector35.com>2025-07-15 12:34:43 -0400
commit41213e0c959b4b11e3059b60ec5248b31024d236 (patch)
treed47fd4caee967233f2f9ae3b5403aba333de29a6 /binaryninjaapi.h
parentbd1b6b8a1a75df296da5c7afa8107ba301c9cd8e (diff)
Expose analysis' system call type and name retrieval
Previously we only really had a way to access the platform system call information, this was missing the system call information found in type libraries Fixes https://github.com/Vector35/binaryninja-api/issues/7089
Diffstat (limited to 'binaryninjaapi.h')
-rw-r--r--binaryninjaapi.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/binaryninjaapi.h b/binaryninjaapi.h
index cb2d3632..85dedca7 100644
--- a/binaryninjaapi.h
+++ b/binaryninjaapi.h
@@ -6425,6 +6425,8 @@ namespace BinaryNinja {
void UndefineType(const std::string& id);
void UndefineUserType(const QualifiedName& name);
void RenameType(const QualifiedName& oldName, const QualifiedName& newName);
+ Ref<Type> GetSystemCallType(Platform* platform, uint32_t id);
+ std::string GetSystemCallName(Platform* platform, uint32_t id);
void RegisterPlatformTypes(Platform* platform);