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authorGlenn Smith <glenn@vector35.com>2025-01-31 16:08:24 -0500
committerGlenn Smith <glenn@vector35.com>2025-01-31 16:08:24 -0500
commit5923675738605236914363753089053394569520 (patch)
tree8370301258bde2270a871294d4e1b75fbbc98ed6 /binaryninjaapi.h
parent8862696926173104957729683832591438161557 (diff)
Update Render Layer docs and type annotations
Diffstat (limited to 'binaryninjaapi.h')
-rw-r--r--binaryninjaapi.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/binaryninjaapi.h b/binaryninjaapi.h
index 709675f7..6926d61b 100644
--- a/binaryninjaapi.h
+++ b/binaryninjaapi.h
@@ -19108,6 +19108,10 @@ namespace BinaryNinja {
public:
/*! Register a custom Render Layer.
+ Specify enableState to change whether the layer is enabled by default in the UI.
+ If it is set to AlwaysEnabled, the Render Layer will always be enabled
+ and will not be displayed in the UI.
+
\param layer Render Layer to register
\param enableState Whether the layer should be enabled by default
*/