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| author | Jordan Wiens <jordan@psifertex.com> | 2024-03-20 19:48:24 -0400 |
|---|---|---|
| committer | Jordan Wiens <jordan@psifertex.com> | 2024-03-20 19:48:24 -0400 |
| commit | 637084ff9d8b386810d61f3c082a8897e4275436 (patch) | |
| tree | 7503069a81388cb54f071c83950ba6ef4700090e /docs/dev | |
| parent | 31c8eb2c5a298797422b467d060d575af0ca77d1 (diff) | |
add examples of wide string rendering to working with strings docs
Diffstat (limited to 'docs/dev')
| -rw-r--r-- | docs/dev/concepts.md | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/docs/dev/concepts.md b/docs/dev/concepts.md index 85e81da4..788caf81 100644 --- a/docs/dev/concepts.md +++ b/docs/dev/concepts.md @@ -189,6 +189,11 @@ Many Windows applications use wide (UTF-16 or UTF-32) strings. By default these However, you can always change a variable to a `wchar_t` with `[SHIFT] a` and to a `wchar32_t` with `[CTRL-SHIFT] a` in the UI. +Wide strings will be rendered in the UI as: + + - `u"String"`: 16-bit wide string + - `U"String"`: 32-bit wide string + ### "Strings" versus Strings The strings view in Binary Ninja are based on all identified strings found in a manner similar to the command-line "strings" tool (with `-a` if you're using a GPL Binutils version). However, this is not the same as a string having a string type in Binary Ninja! |
