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authorMason Reed <mason@vector35.com>2025-10-07 20:40:33 -0400
committerMason Reed <mason@vector35.com>2025-10-23 14:29:15 -0400
commit00a643213d69a3152e21ae8fe20657674cfd8118 (patch)
tree2f6320af3e30e7775ca5612e71d3908fb4e76e1e /docs
parenta1960efb34f26411d87e0d59ef50b5c7eef874a7 (diff)
Alert users to the fact that there is no real character type.
Diffstat (limited to 'docs')
-rw-r--r--docs/dev/annotation.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/dev/annotation.md b/docs/dev/annotation.md
index f084588b..a341b566 100644
--- a/docs/dev/annotation.md
+++ b/docs/dev/annotation.md
@@ -114,7 +114,7 @@ Binary Ninja provides a flexible API for creating and defining types explicitly.
There are a number of different type objects available for creation:
- Integer Types
-- Characters Types (technically an integer)
+- ~~Characters Types (technically an integer)~~ ([just a 1-byte signed integer](https://github.com/Vector35/binaryninja-api/issues/5355))
- Wide Characters Types (also technically an integer)
- Boolean (guess what? also technically an integer)
- Float Types (definitely not an integer)