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| author | Rusty Wagner <rusty.wagner@gmail.com> | 2023-06-13 11:17:45 -0600 |
|---|---|---|
| committer | Rusty Wagner <rusty.wagner@gmail.com> | 2023-06-13 16:27:51 -0400 |
| commit | adb7ef55fc4e24f03e6faf353cc9122ee07c714f (patch) | |
| tree | f92befef21cad25479873bdaddf1e3734818c071 /platform/efi/README.md | |
| parent | 7118c3ecdcbc9148c82aae824a0036762f3040c7 (diff) | |
Add EFI platform
Diffstat (limited to 'platform/efi/README.md')
| -rw-r--r-- | platform/efi/README.md | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/platform/efi/README.md b/platform/efi/README.md new file mode 100644 index 00000000..4b73558a --- /dev/null +++ b/platform/efi/README.md @@ -0,0 +1,23 @@ +# platform-efi +This is the EFI platform plugin that ships with Binary Ninja. + +## Building + +Building the architecture plugin requires `cmake` 3.9 or above. You will also need the +[Binary Ninja API source](https://github.com/Vector35/binaryninja-api). + +Run `cmake`. This can be done either from a separate build directory or from the source +directory. Once that is complete, run `make` in the build directory to compile the plugin. + +The plugin can be found in the root of the build directory as `libplatform_efi.so`, +`libplatform_efi.dylib` or `platform_efi.dll` depending on your platform. + +To install the plugin, first launch Binary Ninja and uncheck the "EFI platform plugin" +option in the "Core Plugins" section. This will cause Binary Ninja to stop loading the +bundled plugin so that its replacement can be loaded. Once this is complete, you can copy +the plugin into the user plugins directory (you can locate this by using the "Open Plugin Folder" +option in the Binary Ninja UI). + +**Do not replace the architecture plugin in the Binary Ninja install directory. This will +be overwritten every time there is a Binary Ninja update. Use the above process to ensure that +updates do not automatically uninstall your custom build.** |
