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authorAndrew Lamoureux <andrew@vector35.com>2019-03-19 17:32:44 -0400
committerRusty Wagner <rusty@vector35.com>2019-03-20 13:00:17 -0400
commit24ead55316ac8497df5842caf4e1d51f2b799787 (patch)
tree3dfdfae8a076445c9d24bf6d1b40e57f36ebf94a /python/examples/kaitai/doom_wad.py
parent411acbaa4a1d217e731d3df0b189445117be3b26 (diff)
kaitai: adjustments and rearrangements for python2/3 compat
Diffstat (limited to 'python/examples/kaitai/doom_wad.py')
-rw-r--r--python/examples/kaitai/doom_wad.py653
1 files changed, 653 insertions, 0 deletions
diff --git a/python/examples/kaitai/doom_wad.py b/python/examples/kaitai/doom_wad.py
new file mode 100644
index 00000000..b0de10a6
--- /dev/null
+++ b/python/examples/kaitai/doom_wad.py
@@ -0,0 +1,653 @@
+# This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
+
+from pkg_resources import parse_version
+from .kaitaistruct import __version__ as ks_version, KaitaiStruct, KaitaiStream, BytesIO
+import collections
+from enum import Enum
+
+
+if parse_version(ks_version) < parse_version('0.7'):
+ raise Exception("Incompatible Kaitai Struct Python API: 0.7 or later is required, but you have %s" % (ks_version))
+
+class DoomWad(KaitaiStruct):
+ SEQ_FIELDS = ["magic", "num_index_entries", "index_offset"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['magic']['start'] = self._io.pos()
+ self.magic = (self._io.read_bytes(4)).decode(u"ASCII")
+ self._debug['magic']['end'] = self._io.pos()
+ self._debug['num_index_entries']['start'] = self._io.pos()
+ self.num_index_entries = self._io.read_s4le()
+ self._debug['num_index_entries']['end'] = self._io.pos()
+ self._debug['index_offset']['start'] = self._io.pos()
+ self.index_offset = self._io.read_s4le()
+ self._debug['index_offset']['end'] = self._io.pos()
+
+ class Sectors(KaitaiStruct):
+ SEQ_FIELDS = ["entries"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['entries']['start'] = self._io.pos()
+ self.entries = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['entries']:
+ self._debug['entries']['arr'] = []
+ self._debug['entries']['arr'].append({'start': self._io.pos()})
+ _t_entries = self._root.Sector(self._io, self, self._root)
+ _t_entries._read()
+ self.entries.append(_t_entries)
+ self._debug['entries']['arr'][len(self.entries) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['entries']['end'] = self._io.pos()
+
+
+ class Vertex(KaitaiStruct):
+ SEQ_FIELDS = ["x", "y"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['x']['start'] = self._io.pos()
+ self.x = self._io.read_s2le()
+ self._debug['x']['end'] = self._io.pos()
+ self._debug['y']['start'] = self._io.pos()
+ self.y = self._io.read_s2le()
+ self._debug['y']['end'] = self._io.pos()
+
+
+ class Texture12(KaitaiStruct):
+ """Used for TEXTURE1 and TEXTURE2 lumps, which designate how to
+ combine wall patches to make wall textures. This essentially
+ provides a very simple form of image compression, allowing
+ certain elements ("patches") to be reused / recombined on
+ different textures for more variety in the game.
+
+ .. seealso::
+ Source - http://doom.wikia.com/wiki/TEXTURE1
+ """
+ SEQ_FIELDS = ["num_textures", "textures"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['num_textures']['start'] = self._io.pos()
+ self.num_textures = self._io.read_s4le()
+ self._debug['num_textures']['end'] = self._io.pos()
+ self._debug['textures']['start'] = self._io.pos()
+ self.textures = [None] * (self.num_textures)
+ for i in range(self.num_textures):
+ if not 'arr' in self._debug['textures']:
+ self._debug['textures']['arr'] = []
+ self._debug['textures']['arr'].append({'start': self._io.pos()})
+ _t_textures = self._root.Texture12.TextureIndex(self._io, self, self._root)
+ _t_textures._read()
+ self.textures[i] = _t_textures
+ self._debug['textures']['arr'][i]['end'] = self._io.pos()
+
+ self._debug['textures']['end'] = self._io.pos()
+
+ class TextureIndex(KaitaiStruct):
+ SEQ_FIELDS = ["offset"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['offset']['start'] = self._io.pos()
+ self.offset = self._io.read_s4le()
+ self._debug['offset']['end'] = self._io.pos()
+
+ @property
+ def body(self):
+ if hasattr(self, '_m_body'):
+ return self._m_body if hasattr(self, '_m_body') else None
+
+ _pos = self._io.pos()
+ self._io.seek(self.offset)
+ self._debug['_m_body']['start'] = self._io.pos()
+ self._m_body = self._root.Texture12.TextureBody(self._io, self, self._root)
+ self._m_body._read()
+ self._debug['_m_body']['end'] = self._io.pos()
+ self._io.seek(_pos)
+ return self._m_body if hasattr(self, '_m_body') else None
+
+
+ class TextureBody(KaitaiStruct):
+ SEQ_FIELDS = ["name", "masked", "width", "height", "column_directory", "num_patches", "patches"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['name']['start'] = self._io.pos()
+ self.name = (KaitaiStream.bytes_strip_right(self._io.read_bytes(8), 0)).decode(u"ASCII")
+ self._debug['name']['end'] = self._io.pos()
+ self._debug['masked']['start'] = self._io.pos()
+ self.masked = self._io.read_u4le()
+ self._debug['masked']['end'] = self._io.pos()
+ self._debug['width']['start'] = self._io.pos()
+ self.width = self._io.read_u2le()
+ self._debug['width']['end'] = self._io.pos()
+ self._debug['height']['start'] = self._io.pos()
+ self.height = self._io.read_u2le()
+ self._debug['height']['end'] = self._io.pos()
+ self._debug['column_directory']['start'] = self._io.pos()
+ self.column_directory = self._io.read_u4le()
+ self._debug['column_directory']['end'] = self._io.pos()
+ self._debug['num_patches']['start'] = self._io.pos()
+ self.num_patches = self._io.read_u2le()
+ self._debug['num_patches']['end'] = self._io.pos()
+ self._debug['patches']['start'] = self._io.pos()
+ self.patches = [None] * (self.num_patches)
+ for i in range(self.num_patches):
+ if not 'arr' in self._debug['patches']:
+ self._debug['patches']['arr'] = []
+ self._debug['patches']['arr'].append({'start': self._io.pos()})
+ _t_patches = self._root.Texture12.Patch(self._io, self, self._root)
+ _t_patches._read()
+ self.patches[i] = _t_patches
+ self._debug['patches']['arr'][i]['end'] = self._io.pos()
+
+ self._debug['patches']['end'] = self._io.pos()
+
+
+ class Patch(KaitaiStruct):
+ SEQ_FIELDS = ["origin_x", "origin_y", "patch_id", "step_dir", "colormap"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['origin_x']['start'] = self._io.pos()
+ self.origin_x = self._io.read_s2le()
+ self._debug['origin_x']['end'] = self._io.pos()
+ self._debug['origin_y']['start'] = self._io.pos()
+ self.origin_y = self._io.read_s2le()
+ self._debug['origin_y']['end'] = self._io.pos()
+ self._debug['patch_id']['start'] = self._io.pos()
+ self.patch_id = self._io.read_u2le()
+ self._debug['patch_id']['end'] = self._io.pos()
+ self._debug['step_dir']['start'] = self._io.pos()
+ self.step_dir = self._io.read_u2le()
+ self._debug['step_dir']['end'] = self._io.pos()
+ self._debug['colormap']['start'] = self._io.pos()
+ self.colormap = self._io.read_u2le()
+ self._debug['colormap']['end'] = self._io.pos()
+
+
+
+ class Linedef(KaitaiStruct):
+ SEQ_FIELDS = ["vertex_start_idx", "vertex_end_idx", "flags", "line_type", "sector_tag", "sidedef_right_idx", "sidedef_left_idx"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['vertex_start_idx']['start'] = self._io.pos()
+ self.vertex_start_idx = self._io.read_u2le()
+ self._debug['vertex_start_idx']['end'] = self._io.pos()
+ self._debug['vertex_end_idx']['start'] = self._io.pos()
+ self.vertex_end_idx = self._io.read_u2le()
+ self._debug['vertex_end_idx']['end'] = self._io.pos()
+ self._debug['flags']['start'] = self._io.pos()
+ self.flags = self._io.read_u2le()
+ self._debug['flags']['end'] = self._io.pos()
+ self._debug['line_type']['start'] = self._io.pos()
+ self.line_type = self._io.read_u2le()
+ self._debug['line_type']['end'] = self._io.pos()
+ self._debug['sector_tag']['start'] = self._io.pos()
+ self.sector_tag = self._io.read_u2le()
+ self._debug['sector_tag']['end'] = self._io.pos()
+ self._debug['sidedef_right_idx']['start'] = self._io.pos()
+ self.sidedef_right_idx = self._io.read_u2le()
+ self._debug['sidedef_right_idx']['end'] = self._io.pos()
+ self._debug['sidedef_left_idx']['start'] = self._io.pos()
+ self.sidedef_left_idx = self._io.read_u2le()
+ self._debug['sidedef_left_idx']['end'] = self._io.pos()
+
+
+ class Pnames(KaitaiStruct):
+ """
+ .. seealso::
+ Source - http://doom.wikia.com/wiki/PNAMES
+ """
+ SEQ_FIELDS = ["num_patches", "names"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['num_patches']['start'] = self._io.pos()
+ self.num_patches = self._io.read_u4le()
+ self._debug['num_patches']['end'] = self._io.pos()
+ self._debug['names']['start'] = self._io.pos()
+ self.names = [None] * (self.num_patches)
+ for i in range(self.num_patches):
+ if not 'arr' in self._debug['names']:
+ self._debug['names']['arr'] = []
+ self._debug['names']['arr'].append({'start': self._io.pos()})
+ self.names[i] = (KaitaiStream.bytes_strip_right(self._io.read_bytes(8), 0)).decode(u"ASCII")
+ self._debug['names']['arr'][i]['end'] = self._io.pos()
+
+ self._debug['names']['end'] = self._io.pos()
+
+
+ class Thing(KaitaiStruct):
+ SEQ_FIELDS = ["x", "y", "angle", "type", "flags"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['x']['start'] = self._io.pos()
+ self.x = self._io.read_s2le()
+ self._debug['x']['end'] = self._io.pos()
+ self._debug['y']['start'] = self._io.pos()
+ self.y = self._io.read_s2le()
+ self._debug['y']['end'] = self._io.pos()
+ self._debug['angle']['start'] = self._io.pos()
+ self.angle = self._io.read_u2le()
+ self._debug['angle']['end'] = self._io.pos()
+ self._debug['type']['start'] = self._io.pos()
+ self.type = self._io.read_u2le()
+ self._debug['type']['end'] = self._io.pos()
+ self._debug['flags']['start'] = self._io.pos()
+ self.flags = self._io.read_u2le()
+ self._debug['flags']['end'] = self._io.pos()
+
+
+ class Sector(KaitaiStruct):
+
+ class SpecialSector(Enum):
+ normal = 0
+ d_light_flicker = 1
+ d_light_strobe_fast = 2
+ d_light_strobe_slow = 3
+ d_light_strobe_hurt = 4
+ d_damage_hellslime = 5
+ d_damage_nukage = 7
+ d_light_glow = 8
+ secret = 9
+ d_sector_door_close_in_30 = 10
+ d_damage_end = 11
+ d_light_strobe_slow_sync = 12
+ d_light_strobe_fast_sync = 13
+ d_sector_door_raise_in_5_mins = 14
+ d_friction_low = 15
+ d_damage_super_hellslime = 16
+ d_light_fire_flicker = 17
+ d_damage_lava_wimpy = 18
+ d_damage_lava_hefty = 19
+ d_scroll_east_lava_damage = 20
+ light_phased = 21
+ light_sequence_start = 22
+ light_sequence_special1 = 23
+ light_sequence_special2 = 24
+ SEQ_FIELDS = ["floor_z", "ceil_z", "floor_flat", "ceil_flat", "light", "special_type", "tag"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['floor_z']['start'] = self._io.pos()
+ self.floor_z = self._io.read_s2le()
+ self._debug['floor_z']['end'] = self._io.pos()
+ self._debug['ceil_z']['start'] = self._io.pos()
+ self.ceil_z = self._io.read_s2le()
+ self._debug['ceil_z']['end'] = self._io.pos()
+ self._debug['floor_flat']['start'] = self._io.pos()
+ self.floor_flat = (self._io.read_bytes(8)).decode(u"ASCII")
+ self._debug['floor_flat']['end'] = self._io.pos()
+ self._debug['ceil_flat']['start'] = self._io.pos()
+ self.ceil_flat = (self._io.read_bytes(8)).decode(u"ASCII")
+ self._debug['ceil_flat']['end'] = self._io.pos()
+ self._debug['light']['start'] = self._io.pos()
+ self.light = self._io.read_s2le()
+ self._debug['light']['end'] = self._io.pos()
+ self._debug['special_type']['start'] = self._io.pos()
+ self.special_type = KaitaiStream.resolve_enum(self._root.Sector.SpecialSector, self._io.read_u2le())
+ self._debug['special_type']['end'] = self._io.pos()
+ self._debug['tag']['start'] = self._io.pos()
+ self.tag = self._io.read_u2le()
+ self._debug['tag']['end'] = self._io.pos()
+
+
+ class Vertexes(KaitaiStruct):
+ SEQ_FIELDS = ["entries"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['entries']['start'] = self._io.pos()
+ self.entries = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['entries']:
+ self._debug['entries']['arr'] = []
+ self._debug['entries']['arr'].append({'start': self._io.pos()})
+ _t_entries = self._root.Vertex(self._io, self, self._root)
+ _t_entries._read()
+ self.entries.append(_t_entries)
+ self._debug['entries']['arr'][len(self.entries) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['entries']['end'] = self._io.pos()
+
+
+ class Sidedef(KaitaiStruct):
+ SEQ_FIELDS = ["offset_x", "offset_y", "upper_texture_name", "lower_texture_name", "normal_texture_name", "sector_id"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['offset_x']['start'] = self._io.pos()
+ self.offset_x = self._io.read_s2le()
+ self._debug['offset_x']['end'] = self._io.pos()
+ self._debug['offset_y']['start'] = self._io.pos()
+ self.offset_y = self._io.read_s2le()
+ self._debug['offset_y']['end'] = self._io.pos()
+ self._debug['upper_texture_name']['start'] = self._io.pos()
+ self.upper_texture_name = (self._io.read_bytes(8)).decode(u"ASCII")
+ self._debug['upper_texture_name']['end'] = self._io.pos()
+ self._debug['lower_texture_name']['start'] = self._io.pos()
+ self.lower_texture_name = (self._io.read_bytes(8)).decode(u"ASCII")
+ self._debug['lower_texture_name']['end'] = self._io.pos()
+ self._debug['normal_texture_name']['start'] = self._io.pos()
+ self.normal_texture_name = (self._io.read_bytes(8)).decode(u"ASCII")
+ self._debug['normal_texture_name']['end'] = self._io.pos()
+ self._debug['sector_id']['start'] = self._io.pos()
+ self.sector_id = self._io.read_s2le()
+ self._debug['sector_id']['end'] = self._io.pos()
+
+
+ class Things(KaitaiStruct):
+ SEQ_FIELDS = ["entries"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['entries']['start'] = self._io.pos()
+ self.entries = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['entries']:
+ self._debug['entries']['arr'] = []
+ self._debug['entries']['arr'].append({'start': self._io.pos()})
+ _t_entries = self._root.Thing(self._io, self, self._root)
+ _t_entries._read()
+ self.entries.append(_t_entries)
+ self._debug['entries']['arr'][len(self.entries) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['entries']['end'] = self._io.pos()
+
+
+ class Linedefs(KaitaiStruct):
+ SEQ_FIELDS = ["entries"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['entries']['start'] = self._io.pos()
+ self.entries = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['entries']:
+ self._debug['entries']['arr'] = []
+ self._debug['entries']['arr'].append({'start': self._io.pos()})
+ _t_entries = self._root.Linedef(self._io, self, self._root)
+ _t_entries._read()
+ self.entries.append(_t_entries)
+ self._debug['entries']['arr'][len(self.entries) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['entries']['end'] = self._io.pos()
+
+
+ class IndexEntry(KaitaiStruct):
+ SEQ_FIELDS = ["offset", "size", "name"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['offset']['start'] = self._io.pos()
+ self.offset = self._io.read_s4le()
+ self._debug['offset']['end'] = self._io.pos()
+ self._debug['size']['start'] = self._io.pos()
+ self.size = self._io.read_s4le()
+ self._debug['size']['end'] = self._io.pos()
+ self._debug['name']['start'] = self._io.pos()
+ self.name = (KaitaiStream.bytes_strip_right(self._io.read_bytes(8), 0)).decode(u"ASCII")
+ self._debug['name']['end'] = self._io.pos()
+
+ @property
+ def contents(self):
+ if hasattr(self, '_m_contents'):
+ return self._m_contents if hasattr(self, '_m_contents') else None
+
+ io = self._root._io
+ _pos = io.pos()
+ io.seek(self.offset)
+ self._debug['_m_contents']['start'] = io.pos()
+ _on = self.name
+ if _on == u"SECTORS":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Sectors(io, self, self._root)
+ self._m_contents._read()
+ elif _on == u"TEXTURE1":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Texture12(io, self, self._root)
+ self._m_contents._read()
+ elif _on == u"VERTEXES":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Vertexes(io, self, self._root)
+ self._m_contents._read()
+ elif _on == u"BLOCKMAP":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Blockmap(io, self, self._root)
+ self._m_contents._read()
+ elif _on == u"PNAMES":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Pnames(io, self, self._root)
+ self._m_contents._read()
+ elif _on == u"TEXTURE2":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Texture12(io, self, self._root)
+ self._m_contents._read()
+ elif _on == u"THINGS":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Things(io, self, self._root)
+ self._m_contents._read()
+ elif _on == u"LINEDEFS":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Linedefs(io, self, self._root)
+ self._m_contents._read()
+ elif _on == u"SIDEDEFS":
+ self._raw__m_contents = io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw__m_contents))
+ self._m_contents = self._root.Sidedefs(io, self, self._root)
+ self._m_contents._read()
+ else:
+ self._m_contents = io.read_bytes(self.size)
+ self._debug['_m_contents']['end'] = io.pos()
+ io.seek(_pos)
+ return self._m_contents if hasattr(self, '_m_contents') else None
+
+
+ class Sidedefs(KaitaiStruct):
+ SEQ_FIELDS = ["entries"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['entries']['start'] = self._io.pos()
+ self.entries = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['entries']:
+ self._debug['entries']['arr'] = []
+ self._debug['entries']['arr'].append({'start': self._io.pos()})
+ _t_entries = self._root.Sidedef(self._io, self, self._root)
+ _t_entries._read()
+ self.entries.append(_t_entries)
+ self._debug['entries']['arr'][len(self.entries) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['entries']['end'] = self._io.pos()
+
+
+ class Blockmap(KaitaiStruct):
+ SEQ_FIELDS = ["origin_x", "origin_y", "num_cols", "num_rows", "linedefs_in_block"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['origin_x']['start'] = self._io.pos()
+ self.origin_x = self._io.read_s2le()
+ self._debug['origin_x']['end'] = self._io.pos()
+ self._debug['origin_y']['start'] = self._io.pos()
+ self.origin_y = self._io.read_s2le()
+ self._debug['origin_y']['end'] = self._io.pos()
+ self._debug['num_cols']['start'] = self._io.pos()
+ self.num_cols = self._io.read_s2le()
+ self._debug['num_cols']['end'] = self._io.pos()
+ self._debug['num_rows']['start'] = self._io.pos()
+ self.num_rows = self._io.read_s2le()
+ self._debug['num_rows']['end'] = self._io.pos()
+ self._debug['linedefs_in_block']['start'] = self._io.pos()
+ self.linedefs_in_block = [None] * ((self.num_cols * self.num_rows))
+ for i in range((self.num_cols * self.num_rows)):
+ if not 'arr' in self._debug['linedefs_in_block']:
+ self._debug['linedefs_in_block']['arr'] = []
+ self._debug['linedefs_in_block']['arr'].append({'start': self._io.pos()})
+ _t_linedefs_in_block = self._root.Blockmap.Blocklist(self._io, self, self._root)
+ _t_linedefs_in_block._read()
+ self.linedefs_in_block[i] = _t_linedefs_in_block
+ self._debug['linedefs_in_block']['arr'][i]['end'] = self._io.pos()
+
+ self._debug['linedefs_in_block']['end'] = self._io.pos()
+
+ class Blocklist(KaitaiStruct):
+ SEQ_FIELDS = ["offset"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['offset']['start'] = self._io.pos()
+ self.offset = self._io.read_u2le()
+ self._debug['offset']['end'] = self._io.pos()
+
+ @property
+ def linedefs(self):
+ """List of linedefs found in this block."""
+ if hasattr(self, '_m_linedefs'):
+ return self._m_linedefs if hasattr(self, '_m_linedefs') else None
+
+ _pos = self._io.pos()
+ self._io.seek((self.offset * 2))
+ self._debug['_m_linedefs']['start'] = self._io.pos()
+ self._m_linedefs = []
+ i = 0
+ while True:
+ if not 'arr' in self._debug['_m_linedefs']:
+ self._debug['_m_linedefs']['arr'] = []
+ self._debug['_m_linedefs']['arr'].append({'start': self._io.pos()})
+ _ = self._io.read_s2le()
+ self._m_linedefs.append(_)
+ self._debug['_m_linedefs']['arr'][len(self._m_linedefs) - 1]['end'] = self._io.pos()
+ if _ == -1:
+ break
+ i += 1
+ self._debug['_m_linedefs']['end'] = self._io.pos()
+ self._io.seek(_pos)
+ return self._m_linedefs if hasattr(self, '_m_linedefs') else None
+
+
+
+ @property
+ def index(self):
+ if hasattr(self, '_m_index'):
+ return self._m_index if hasattr(self, '_m_index') else None
+
+ _pos = self._io.pos()
+ self._io.seek(self.index_offset)
+ self._debug['_m_index']['start'] = self._io.pos()
+ self._m_index = [None] * (self.num_index_entries)
+ for i in range(self.num_index_entries):
+ if not 'arr' in self._debug['_m_index']:
+ self._debug['_m_index']['arr'] = []
+ self._debug['_m_index']['arr'].append({'start': self._io.pos()})
+ _t__m_index = self._root.IndexEntry(self._io, self, self._root)
+ _t__m_index._read()
+ self._m_index[i] = _t__m_index
+ self._debug['_m_index']['arr'][i]['end'] = self._io.pos()
+
+ self._debug['_m_index']['end'] = self._io.pos()
+ self._io.seek(_pos)
+ return self._m_index if hasattr(self, '_m_index') else None
+
+