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authorXusheng <xusheng@vector35.com>2021-07-01 12:34:30 +0800
committerXusheng Li <xushengli@protonmail.com>2021-07-05 10:11:47 +0800
commit13ff200ba134b8704f37eca99c42b70dab0d17dc (patch)
tree876b3db3c53f704b31152aeaede1f2edc9d27b24 /python/examples/kaitai/quake_mdl.py
parent4039a800349dcd587833d3e27d9137e4649818f4 (diff)
Remove snippet and kaitai plugin. Note their individual links.
Diffstat (limited to 'python/examples/kaitai/quake_mdl.py')
-rw-r--r--python/examples/kaitai/quake_mdl.py376
1 files changed, 0 insertions, 376 deletions
diff --git a/python/examples/kaitai/quake_mdl.py b/python/examples/kaitai/quake_mdl.py
deleted file mode 100644
index 2a6ec048..00000000
--- a/python/examples/kaitai/quake_mdl.py
+++ /dev/null
@@ -1,376 +0,0 @@
-# This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
-
-from pkg_resources import parse_version
-from .kaitaistruct import __version__ as ks_version, KaitaiStruct, KaitaiStream, BytesIO
-import collections
-
-
-if parse_version(ks_version) < parse_version('0.7'):
- raise Exception("Incompatible Kaitai Struct Python API: 0.7 or later is required, but you have %s" % (ks_version))
-
-class QuakeMdl(KaitaiStruct):
- SEQ_FIELDS = ["header", "skins", "texture_coordinates", "triangles", "frames"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['header']['start'] = self._io.pos()
- self.header = self._root.MdlHeader(self._io, self, self._root)
- self.header._read()
- self._debug['header']['end'] = self._io.pos()
- self._debug['skins']['start'] = self._io.pos()
- self.skins = [None] * (self.header.num_skins)
- for i in range(self.header.num_skins):
- if not 'arr' in self._debug['skins']:
- self._debug['skins']['arr'] = []
- self._debug['skins']['arr'].append({'start': self._io.pos()})
- _t_skins = self._root.MdlSkin(self._io, self, self._root)
- _t_skins._read()
- self.skins[i] = _t_skins
- self._debug['skins']['arr'][i]['end'] = self._io.pos()
-
- self._debug['skins']['end'] = self._io.pos()
- self._debug['texture_coordinates']['start'] = self._io.pos()
- self.texture_coordinates = [None] * (self.header.num_verts)
- for i in range(self.header.num_verts):
- if not 'arr' in self._debug['texture_coordinates']:
- self._debug['texture_coordinates']['arr'] = []
- self._debug['texture_coordinates']['arr'].append({'start': self._io.pos()})
- _t_texture_coordinates = self._root.MdlTexcoord(self._io, self, self._root)
- _t_texture_coordinates._read()
- self.texture_coordinates[i] = _t_texture_coordinates
- self._debug['texture_coordinates']['arr'][i]['end'] = self._io.pos()
-
- self._debug['texture_coordinates']['end'] = self._io.pos()
- self._debug['triangles']['start'] = self._io.pos()
- self.triangles = [None] * (self.header.num_tris)
- for i in range(self.header.num_tris):
- if not 'arr' in self._debug['triangles']:
- self._debug['triangles']['arr'] = []
- self._debug['triangles']['arr'].append({'start': self._io.pos()})
- _t_triangles = self._root.MdlTriangle(self._io, self, self._root)
- _t_triangles._read()
- self.triangles[i] = _t_triangles
- self._debug['triangles']['arr'][i]['end'] = self._io.pos()
-
- self._debug['triangles']['end'] = self._io.pos()
- self._debug['frames']['start'] = self._io.pos()
- self.frames = [None] * (self.header.num_frames)
- for i in range(self.header.num_frames):
- if not 'arr' in self._debug['frames']:
- self._debug['frames']['arr'] = []
- self._debug['frames']['arr'].append({'start': self._io.pos()})
- _t_frames = self._root.MdlFrame(self._io, self, self._root)
- _t_frames._read()
- self.frames[i] = _t_frames
- self._debug['frames']['arr'][i]['end'] = self._io.pos()
-
- self._debug['frames']['end'] = self._io.pos()
-
- class MdlVertex(KaitaiStruct):
- SEQ_FIELDS = ["values", "normal_index"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['values']['start'] = self._io.pos()
- self.values = [None] * (3)
- for i in range(3):
- if not 'arr' in self._debug['values']:
- self._debug['values']['arr'] = []
- self._debug['values']['arr'].append({'start': self._io.pos()})
- self.values[i] = self._io.read_u1()
- self._debug['values']['arr'][i]['end'] = self._io.pos()
-
- self._debug['values']['end'] = self._io.pos()
- self._debug['normal_index']['start'] = self._io.pos()
- self.normal_index = self._io.read_u1()
- self._debug['normal_index']['end'] = self._io.pos()
-
-
- class MdlTexcoord(KaitaiStruct):
- SEQ_FIELDS = ["on_seam", "s", "t"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['on_seam']['start'] = self._io.pos()
- self.on_seam = self._io.read_s4le()
- self._debug['on_seam']['end'] = self._io.pos()
- self._debug['s']['start'] = self._io.pos()
- self.s = self._io.read_s4le()
- self._debug['s']['end'] = self._io.pos()
- self._debug['t']['start'] = self._io.pos()
- self.t = self._io.read_s4le()
- self._debug['t']['end'] = self._io.pos()
-
-
- class MdlHeader(KaitaiStruct):
- SEQ_FIELDS = ["ident", "version_must_be_6", "scale", "origin", "radius", "eye_position", "num_skins", "skin_width", "skin_height", "num_verts", "num_tris", "num_frames", "synctype", "flags", "size"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['ident']['start'] = self._io.pos()
- self.ident = self._io.ensure_fixed_contents(b"\x49\x44\x50\x4F")
- self._debug['ident']['end'] = self._io.pos()
- self._debug['version_must_be_6']['start'] = self._io.pos()
- self.version_must_be_6 = self._io.ensure_fixed_contents(b"\x06\x00\x00\x00")
- self._debug['version_must_be_6']['end'] = self._io.pos()
- self._debug['scale']['start'] = self._io.pos()
- self.scale = self._root.Vec3(self._io, self, self._root)
- self.scale._read()
- self._debug['scale']['end'] = self._io.pos()
- self._debug['origin']['start'] = self._io.pos()
- self.origin = self._root.Vec3(self._io, self, self._root)
- self.origin._read()
- self._debug['origin']['end'] = self._io.pos()
- self._debug['radius']['start'] = self._io.pos()
- self.radius = self._io.read_f4le()
- self._debug['radius']['end'] = self._io.pos()
- self._debug['eye_position']['start'] = self._io.pos()
- self.eye_position = self._root.Vec3(self._io, self, self._root)
- self.eye_position._read()
- self._debug['eye_position']['end'] = self._io.pos()
- self._debug['num_skins']['start'] = self._io.pos()
- self.num_skins = self._io.read_s4le()
- self._debug['num_skins']['end'] = self._io.pos()
- self._debug['skin_width']['start'] = self._io.pos()
- self.skin_width = self._io.read_s4le()
- self._debug['skin_width']['end'] = self._io.pos()
- self._debug['skin_height']['start'] = self._io.pos()
- self.skin_height = self._io.read_s4le()
- self._debug['skin_height']['end'] = self._io.pos()
- self._debug['num_verts']['start'] = self._io.pos()
- self.num_verts = self._io.read_s4le()
- self._debug['num_verts']['end'] = self._io.pos()
- self._debug['num_tris']['start'] = self._io.pos()
- self.num_tris = self._io.read_s4le()
- self._debug['num_tris']['end'] = self._io.pos()
- self._debug['num_frames']['start'] = self._io.pos()
- self.num_frames = self._io.read_s4le()
- self._debug['num_frames']['end'] = self._io.pos()
- self._debug['synctype']['start'] = self._io.pos()
- self.synctype = self._io.read_s4le()
- self._debug['synctype']['end'] = self._io.pos()
- self._debug['flags']['start'] = self._io.pos()
- self.flags = self._io.read_s4le()
- self._debug['flags']['end'] = self._io.pos()
- self._debug['size']['start'] = self._io.pos()
- self.size = self._io.read_f4le()
- self._debug['size']['end'] = self._io.pos()
-
- @property
- def version(self):
- if hasattr(self, '_m_version'):
- return self._m_version if hasattr(self, '_m_version') else None
-
- self._m_version = 6
- return self._m_version if hasattr(self, '_m_version') else None
-
- @property
- def skin_size(self):
- if hasattr(self, '_m_skin_size'):
- return self._m_skin_size if hasattr(self, '_m_skin_size') else None
-
- self._m_skin_size = (self.skin_width * self.skin_height)
- return self._m_skin_size if hasattr(self, '_m_skin_size') else None
-
-
- class MdlSkin(KaitaiStruct):
- SEQ_FIELDS = ["group", "single_texture_data", "num_frames", "frame_times", "group_texture_data"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['group']['start'] = self._io.pos()
- self.group = self._io.read_s4le()
- self._debug['group']['end'] = self._io.pos()
- if self.group == 0:
- self._debug['single_texture_data']['start'] = self._io.pos()
- self.single_texture_data = self._io.read_bytes(self._root.header.skin_size)
- self._debug['single_texture_data']['end'] = self._io.pos()
-
- if self.group != 0:
- self._debug['num_frames']['start'] = self._io.pos()
- self.num_frames = self._io.read_u4le()
- self._debug['num_frames']['end'] = self._io.pos()
-
- if self.group != 0:
- self._debug['frame_times']['start'] = self._io.pos()
- self.frame_times = [None] * (self.num_frames)
- for i in range(self.num_frames):
- if not 'arr' in self._debug['frame_times']:
- self._debug['frame_times']['arr'] = []
- self._debug['frame_times']['arr'].append({'start': self._io.pos()})
- self.frame_times[i] = self._io.read_f4le()
- self._debug['frame_times']['arr'][i]['end'] = self._io.pos()
-
- self._debug['frame_times']['end'] = self._io.pos()
-
- if self.group != 0:
- self._debug['group_texture_data']['start'] = self._io.pos()
- self.group_texture_data = [None] * (self.num_frames)
- for i in range(self.num_frames):
- if not 'arr' in self._debug['group_texture_data']:
- self._debug['group_texture_data']['arr'] = []
- self._debug['group_texture_data']['arr'].append({'start': self._io.pos()})
- self.group_texture_data[i] = self._io.read_bytes(self._root.header.skin_size)
- self._debug['group_texture_data']['arr'][i]['end'] = self._io.pos()
-
- self._debug['group_texture_data']['end'] = self._io.pos()
-
-
-
- class MdlFrame(KaitaiStruct):
- SEQ_FIELDS = ["type", "min", "max", "time", "frames"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['type']['start'] = self._io.pos()
- self.type = self._io.read_s4le()
- self._debug['type']['end'] = self._io.pos()
- if self.type != 0:
- self._debug['min']['start'] = self._io.pos()
- self.min = self._root.MdlVertex(self._io, self, self._root)
- self.min._read()
- self._debug['min']['end'] = self._io.pos()
-
- if self.type != 0:
- self._debug['max']['start'] = self._io.pos()
- self.max = self._root.MdlVertex(self._io, self, self._root)
- self.max._read()
- self._debug['max']['end'] = self._io.pos()
-
- if self.type != 0:
- self._debug['time']['start'] = self._io.pos()
- self.time = [None] * (self.type)
- for i in range(self.type):
- if not 'arr' in self._debug['time']:
- self._debug['time']['arr'] = []
- self._debug['time']['arr'].append({'start': self._io.pos()})
- self.time[i] = self._io.read_f4le()
- self._debug['time']['arr'][i]['end'] = self._io.pos()
-
- self._debug['time']['end'] = self._io.pos()
-
- self._debug['frames']['start'] = self._io.pos()
- self.frames = [None] * (self.num_simple_frames)
- for i in range(self.num_simple_frames):
- if not 'arr' in self._debug['frames']:
- self._debug['frames']['arr'] = []
- self._debug['frames']['arr'].append({'start': self._io.pos()})
- _t_frames = self._root.MdlSimpleFrame(self._io, self, self._root)
- _t_frames._read()
- self.frames[i] = _t_frames
- self._debug['frames']['arr'][i]['end'] = self._io.pos()
-
- self._debug['frames']['end'] = self._io.pos()
-
- @property
- def num_simple_frames(self):
- if hasattr(self, '_m_num_simple_frames'):
- return self._m_num_simple_frames if hasattr(self, '_m_num_simple_frames') else None
-
- self._m_num_simple_frames = (1 if self.type == 0 else self.type)
- return self._m_num_simple_frames if hasattr(self, '_m_num_simple_frames') else None
-
-
- class MdlSimpleFrame(KaitaiStruct):
- SEQ_FIELDS = ["bbox_min", "bbox_max", "name", "vertices"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['bbox_min']['start'] = self._io.pos()
- self.bbox_min = self._root.MdlVertex(self._io, self, self._root)
- self.bbox_min._read()
- self._debug['bbox_min']['end'] = self._io.pos()
- self._debug['bbox_max']['start'] = self._io.pos()
- self.bbox_max = self._root.MdlVertex(self._io, self, self._root)
- self.bbox_max._read()
- self._debug['bbox_max']['end'] = self._io.pos()
- self._debug['name']['start'] = self._io.pos()
- self.name = (KaitaiStream.bytes_terminate(KaitaiStream.bytes_strip_right(self._io.read_bytes(16), 0), 0, False)).decode(u"ASCII")
- self._debug['name']['end'] = self._io.pos()
- self._debug['vertices']['start'] = self._io.pos()
- self.vertices = [None] * (self._root.header.num_verts)
- for i in range(self._root.header.num_verts):
- if not 'arr' in self._debug['vertices']:
- self._debug['vertices']['arr'] = []
- self._debug['vertices']['arr'].append({'start': self._io.pos()})
- _t_vertices = self._root.MdlVertex(self._io, self, self._root)
- _t_vertices._read()
- self.vertices[i] = _t_vertices
- self._debug['vertices']['arr'][i]['end'] = self._io.pos()
-
- self._debug['vertices']['end'] = self._io.pos()
-
-
- class MdlTriangle(KaitaiStruct):
- SEQ_FIELDS = ["faces_front", "vertices"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['faces_front']['start'] = self._io.pos()
- self.faces_front = self._io.read_s4le()
- self._debug['faces_front']['end'] = self._io.pos()
- self._debug['vertices']['start'] = self._io.pos()
- self.vertices = [None] * (3)
- for i in range(3):
- if not 'arr' in self._debug['vertices']:
- self._debug['vertices']['arr'] = []
- self._debug['vertices']['arr'].append({'start': self._io.pos()})
- self.vertices[i] = self._io.read_s4le()
- self._debug['vertices']['arr'][i]['end'] = self._io.pos()
-
- self._debug['vertices']['end'] = self._io.pos()
-
-
- class Vec3(KaitaiStruct):
- SEQ_FIELDS = ["x", "y", "z"]
- def __init__(self, _io, _parent=None, _root=None):
- self._io = _io
- self._parent = _parent
- self._root = _root if _root else self
- self._debug = collections.defaultdict(dict)
-
- def _read(self):
- self._debug['x']['start'] = self._io.pos()
- self.x = self._io.read_f4le()
- self._debug['x']['end'] = self._io.pos()
- self._debug['y']['start'] = self._io.pos()
- self.y = self._io.read_f4le()
- self._debug['y']['end'] = self._io.pos()
- self._debug['z']['start'] = self._io.pos()
- self.z = self._io.read_f4le()
- self._debug['z']['end'] = self._io.pos()
-
-
-