summaryrefslogtreecommitdiff
path: root/python/examples/kaitai/warcraft_2_pud.py
diff options
context:
space:
mode:
authorAndrew Lamoureux <andrew@vector35.com>2019-03-19 17:32:44 -0400
committerRusty Wagner <rusty@vector35.com>2019-03-20 13:00:17 -0400
commit24ead55316ac8497df5842caf4e1d51f2b799787 (patch)
tree3dfdfae8a076445c9d24bf6d1b40e57f36ebf94a /python/examples/kaitai/warcraft_2_pud.py
parent411acbaa4a1d217e731d3df0b189445117be3b26 (diff)
kaitai: adjustments and rearrangements for python2/3 compat
Diffstat (limited to 'python/examples/kaitai/warcraft_2_pud.py')
-rw-r--r--python/examples/kaitai/warcraft_2_pud.py420
1 files changed, 420 insertions, 0 deletions
diff --git a/python/examples/kaitai/warcraft_2_pud.py b/python/examples/kaitai/warcraft_2_pud.py
new file mode 100644
index 00000000..76908aad
--- /dev/null
+++ b/python/examples/kaitai/warcraft_2_pud.py
@@ -0,0 +1,420 @@
+# This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
+
+from pkg_resources import parse_version
+from .kaitaistruct import __version__ as ks_version, KaitaiStruct, KaitaiStream, BytesIO
+from enum import Enum
+import collections
+
+
+if parse_version(ks_version) < parse_version('0.7'):
+ raise Exception("Incompatible Kaitai Struct Python API: 0.7 or later is required, but you have %s" % (ks_version))
+
+class Warcraft2Pud(KaitaiStruct):
+ """Warcraft II game engine uses this format for map files. External
+ maps can be edited by official Warcraft II map editor and saved in
+ .pud files. Maps supplied with the game (i.e. single player
+ campaign) follow the same format, but are instead embedded inside
+ the game container files.
+
+ There are two major versions: 0x11 (original one) and 0x13 (roughly
+ corresponds to v1.33 of the game engine, although some of the
+ features got limited support in v1.3).
+
+ File consists of a sequence of typed sections.
+
+ .. seealso::
+ Source - http://cade.datamax.bg/war2x/pudspec.html
+ """
+
+ class Controller(Enum):
+ computer = 1
+ passive_computer = 2
+ nobody = 3
+ computer = 4
+ human = 5
+ rescue_passive = 6
+ rescue_active = 7
+
+ class TerrainType(Enum):
+ forest = 0
+ winter = 1
+ wasteland = 2
+ swamp = 3
+
+ class UnitType(Enum):
+ infantry = 0
+ grunt = 1
+ peasant = 2
+ peon = 3
+ ballista = 4
+ catapult = 5
+ knight = 6
+ ogre = 7
+ archer = 8
+ axethrower = 9
+ mage = 10
+ death_knight = 11
+ paladin = 12
+ ogre_mage = 13
+ dwarves = 14
+ goblin_sapper = 15
+ attack_peasant = 16
+ attack_peon = 17
+ ranger = 18
+ berserker = 19
+ alleria = 20
+ teron_gorefiend = 21
+ kurdan_and_sky_ree = 22
+ dentarg = 23
+ khadgar = 24
+ grom_hellscream = 25
+ human_tanker = 26
+ orc_tanker = 27
+ human_transport = 28
+ orc_transport = 29
+ elven_destroyer = 30
+ troll_destroyer = 31
+ battleship = 32
+ juggernaught = 33
+ deathwing = 35
+ gnomish_submarine = 38
+ giant_turtle = 39
+ gnomish_flying_machine = 40
+ goblin_zepplin = 41
+ gryphon_rider = 42
+ dragon = 43
+ turalyon = 44
+ eye_of_kilrogg = 45
+ danath = 46
+ khorgath_bladefist = 47
+ cho_gall = 49
+ lothar = 50
+ gul_dan = 51
+ uther_lightbringer = 52
+ zuljin = 53
+ skeleton = 55
+ daemon = 56
+ critter = 57
+ farm = 58
+ pig_farm = 59
+ human_barracks = 60
+ orc_barracks = 61
+ church = 62
+ altar_of_storms = 63
+ human_scout_tower = 64
+ orc_scout_tower = 65
+ stables = 66
+ ogre_mound = 67
+ gnomish_inventor = 68
+ goblin_alchemist = 69
+ gryphon_aviary = 70
+ dragon_roost = 71
+ human_shipyard = 72
+ orc_shipyard = 73
+ town_hall = 74
+ great_hall = 75
+ elven_lumber_mill = 76
+ troll_lumber_mill = 77
+ human_foundry = 78
+ orc_foundry = 79
+ mage_tower = 80
+ temple_of_the_damned = 81
+ human_blacksmith = 82
+ orc_blacksmith = 83
+ human_refinery = 84
+ orc_refinery = 85
+ human_oil_well = 86
+ orc_oil_well = 87
+ keep = 88
+ stronghold = 89
+ castle = 90
+ fortress = 91
+ gold_mine = 92
+ oil_patch = 93
+ human_start = 94
+ orc_start = 95
+ human_guard_tower = 96
+ orc_guard_tower = 97
+ human_cannon_tower = 98
+ orc_cannon_tower = 99
+ circle_of_power = 100
+ dark_portal = 101
+ runestone = 102
+ human_wall = 103
+ orc_wall = 104
+ SEQ_FIELDS = ["sections"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['sections']['start'] = self._io.pos()
+ self.sections = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['sections']:
+ self._debug['sections']['arr'] = []
+ self._debug['sections']['arr'].append({'start': self._io.pos()})
+ _t_sections = self._root.Section(self._io, self, self._root)
+ _t_sections._read()
+ self.sections.append(_t_sections)
+ self._debug['sections']['arr'][len(self.sections) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['sections']['end'] = self._io.pos()
+
+ class SectionStartingResource(KaitaiStruct):
+ SEQ_FIELDS = ["resources_by_player"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['resources_by_player']['start'] = self._io.pos()
+ self.resources_by_player = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['resources_by_player']:
+ self._debug['resources_by_player']['arr'] = []
+ self._debug['resources_by_player']['arr'].append({'start': self._io.pos()})
+ self.resources_by_player.append(self._io.read_u2le())
+ self._debug['resources_by_player']['arr'][len(self.resources_by_player) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['resources_by_player']['end'] = self._io.pos()
+
+
+ class SectionEra(KaitaiStruct):
+ """Section that specifies terrain type for this map."""
+ SEQ_FIELDS = ["terrain"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['terrain']['start'] = self._io.pos()
+ self.terrain = KaitaiStream.resolve_enum(self._root.TerrainType, self._io.read_u2le())
+ self._debug['terrain']['end'] = self._io.pos()
+
+
+ class SectionVer(KaitaiStruct):
+ """Section that specifies format version."""
+ SEQ_FIELDS = ["version"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['version']['start'] = self._io.pos()
+ self.version = self._io.read_u2le()
+ self._debug['version']['end'] = self._io.pos()
+
+
+ class SectionDim(KaitaiStruct):
+ SEQ_FIELDS = ["x", "y"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['x']['start'] = self._io.pos()
+ self.x = self._io.read_u2le()
+ self._debug['x']['end'] = self._io.pos()
+ self._debug['y']['start'] = self._io.pos()
+ self.y = self._io.read_u2le()
+ self._debug['y']['end'] = self._io.pos()
+
+
+ class SectionType(KaitaiStruct):
+ """Section that confirms that this file is a "map file" by certain
+ magic string and supplies a tag that could be used in
+ multiplayer to check that all player use the same version of the
+ map.
+ """
+ SEQ_FIELDS = ["magic", "unused", "id_tag"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['magic']['start'] = self._io.pos()
+ self.magic = self._io.ensure_fixed_contents(b"\x57\x41\x52\x32\x20\x4D\x41\x50\x00\x00")
+ self._debug['magic']['end'] = self._io.pos()
+ self._debug['unused']['start'] = self._io.pos()
+ self.unused = self._io.read_bytes(2)
+ self._debug['unused']['end'] = self._io.pos()
+ self._debug['id_tag']['start'] = self._io.pos()
+ self.id_tag = self._io.read_u4le()
+ self._debug['id_tag']['end'] = self._io.pos()
+
+
+ class SectionUnit(KaitaiStruct):
+ SEQ_FIELDS = ["units"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['units']['start'] = self._io.pos()
+ self.units = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['units']:
+ self._debug['units']['arr'] = []
+ self._debug['units']['arr'].append({'start': self._io.pos()})
+ _t_units = self._root.Unit(self._io, self, self._root)
+ _t_units._read()
+ self.units.append(_t_units)
+ self._debug['units']['arr'][len(self.units) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['units']['end'] = self._io.pos()
+
+
+ class Section(KaitaiStruct):
+ SEQ_FIELDS = ["name", "size", "body"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['name']['start'] = self._io.pos()
+ self.name = (self._io.read_bytes(4)).decode(u"ASCII")
+ self._debug['name']['end'] = self._io.pos()
+ self._debug['size']['start'] = self._io.pos()
+ self.size = self._io.read_u4le()
+ self._debug['size']['end'] = self._io.pos()
+ self._debug['body']['start'] = self._io.pos()
+ _on = self.name
+ if _on == u"SLBR":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionStartingResource(io, self, self._root)
+ self.body._read()
+ elif _on == u"ERAX":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionEra(io, self, self._root)
+ self.body._read()
+ elif _on == u"OWNR":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionOwnr(io, self, self._root)
+ self.body._read()
+ elif _on == u"ERA ":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionEra(io, self, self._root)
+ self.body._read()
+ elif _on == u"SGLD":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionStartingResource(io, self, self._root)
+ self.body._read()
+ elif _on == u"VER ":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionVer(io, self, self._root)
+ self.body._read()
+ elif _on == u"SOIL":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionStartingResource(io, self, self._root)
+ self.body._read()
+ elif _on == u"UNIT":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionUnit(io, self, self._root)
+ self.body._read()
+ elif _on == u"DIM ":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionDim(io, self, self._root)
+ self.body._read()
+ elif _on == u"TYPE":
+ self._raw_body = self._io.read_bytes(self.size)
+ io = KaitaiStream(BytesIO(self._raw_body))
+ self.body = self._root.SectionType(io, self, self._root)
+ self.body._read()
+ else:
+ self.body = self._io.read_bytes(self.size)
+ self._debug['body']['end'] = self._io.pos()
+
+
+ class SectionOwnr(KaitaiStruct):
+ """Section that specifies who controls each player."""
+ SEQ_FIELDS = ["controller_by_player"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['controller_by_player']['start'] = self._io.pos()
+ self.controller_by_player = []
+ i = 0
+ while not self._io.is_eof():
+ if not 'arr' in self._debug['controller_by_player']:
+ self._debug['controller_by_player']['arr'] = []
+ self._debug['controller_by_player']['arr'].append({'start': self._io.pos()})
+ self.controller_by_player.append(KaitaiStream.resolve_enum(self._root.Controller, self._io.read_u1()))
+ self._debug['controller_by_player']['arr'][len(self.controller_by_player) - 1]['end'] = self._io.pos()
+ i += 1
+
+ self._debug['controller_by_player']['end'] = self._io.pos()
+
+
+ class Unit(KaitaiStruct):
+ SEQ_FIELDS = ["x", "y", "u_type", "owner", "options"]
+ def __init__(self, _io, _parent=None, _root=None):
+ self._io = _io
+ self._parent = _parent
+ self._root = _root if _root else self
+ self._debug = collections.defaultdict(dict)
+
+ def _read(self):
+ self._debug['x']['start'] = self._io.pos()
+ self.x = self._io.read_u2le()
+ self._debug['x']['end'] = self._io.pos()
+ self._debug['y']['start'] = self._io.pos()
+ self.y = self._io.read_u2le()
+ self._debug['y']['end'] = self._io.pos()
+ self._debug['u_type']['start'] = self._io.pos()
+ self.u_type = KaitaiStream.resolve_enum(self._root.UnitType, self._io.read_u1())
+ self._debug['u_type']['end'] = self._io.pos()
+ self._debug['owner']['start'] = self._io.pos()
+ self.owner = self._io.read_u1()
+ self._debug['owner']['end'] = self._io.pos()
+ self._debug['options']['start'] = self._io.pos()
+ self.options = self._io.read_u2le()
+ self._debug['options']['end'] = self._io.pos()
+
+ @property
+ def resource(self):
+ if hasattr(self, '_m_resource'):
+ return self._m_resource if hasattr(self, '_m_resource') else None
+
+ if ((self.u_type == self._root.UnitType.gold_mine) or (self.u_type == self._root.UnitType.human_oil_well) or (self.u_type == self._root.UnitType.orc_oil_well) or (self.u_type == self._root.UnitType.oil_patch)) :
+ self._m_resource = (self.options * 2500)
+
+ return self._m_resource if hasattr(self, '_m_resource') else None
+
+
+