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authorMark Rowe <mark@vector35.com>2025-11-28 11:13:08 -0800
committerMark Rowe <mark@vector35.com>2025-12-08 13:21:58 -0800
commit540fca65afaff35343a938b86596b21f2e16b48d (patch)
treef84da14232124ab1829f4051de2794b304355827 /view/macho
parentdaede114cfacf4cd68ed0a9f67c829b8b16da961 (diff)
Introduce an RAII type for managing bulk symbol modifications
Fixes https://github.com/Vector35/binaryninja-api/issues/7666. Correctly managing the state of bulk symbol modifications via `BeginBulkModifySymbols` / `EndBulkModifySymbols` is error-prone in the face of exceptions and early returns. Leaking a bulk symbol modification can leave the view in a state where no further changes to symbols will be applied. All users of the C++ API are encouraged to move from `BeginBulkModifySymbols` / `EndBulkModifySymbols` to the new `BulkSymbolModification` class.
Diffstat (limited to 'view/macho')
-rw-r--r--view/macho/machoview.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/view/macho/machoview.cpp b/view/macho/machoview.cpp
index 7353e995..1c8d8512 100644
--- a/view/macho/machoview.cpp
+++ b/view/macho/machoview.cpp
@@ -2088,7 +2088,7 @@ bool MachoView::InitializeHeader(MachOHeader& header, bool isMainHeader, uint64_
ParseFunctionStarts(GetDefaultPlatform(), header.textBase, header.functionStarts);
}
- BeginBulkModifySymbols();
+ BulkSymbolModification bulkSymbolModification(this);
m_symbolQueue = new SymbolQueue();
try
@@ -2105,8 +2105,7 @@ bool MachoView::InitializeHeader(MachOHeader& header, bool isMainHeader, uint64_
m_symbolQueue->Process();
delete m_symbolQueue;
m_symbolQueue = nullptr;
-
- EndBulkModifySymbols();
+ bulkSymbolModification.End();
for (auto& relocation : header.rebaseRelocations)
{