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|
use crate::container::disk::DiskContainer;
use crate::container::{
Container, ContainerError, ContainerResult, ContainerSearchQuery, ContainerSearchResponse,
SourceId, SourcePath, SourceTag,
};
use dashmap::DashMap;
use directories::ProjectDirs;
use std::collections::{HashMap, HashSet};
use std::fmt::{Debug, Display, Formatter};
use std::path::PathBuf;
use std::sync::RwLock;
use warp::chunk::{Chunk, ChunkKind, CompressionType};
use warp::r#type::chunk::TypeChunk;
use warp::r#type::guid::TypeGUID;
use warp::r#type::{ComputedType, Type};
use warp::signature::chunk::SignatureChunk;
use warp::signature::constraint::ConstraintGUID;
use warp::signature::function::{Function, FunctionGUID};
use warp::target::Target;
use warp::{WarpFile, WarpFileHeader};
pub mod client;
use crate::container::ContainerError::CannotCreateSource;
pub use client::NetworkClient;
/// This is the id on the server for the [`Target`], we can get it via [`NetworkClient::query_target_id`].
pub type NetworkTargetId = i32;
pub struct NetworkContainer {
client: NetworkClient,
/// This is the store that the interface will write to; then we have special functions for pulling
/// and pushing to the network source.
cache: RwLock<DiskContainer>,
/// Where to place newly created sources.
///
/// This is typically a directory inside [`NetworkContainer::root_cache_location`].
cache_path: PathBuf,
/// Populated when targets are queried.
///
/// NOTE: This is a [`DashMap`] purely for the sake of interior mutability as we do not wish to hold
/// a write lock on the entire container while performing network operations.
known_targets: DashMap<Target, Option<NetworkTargetId>>,
/// Populated when function sources are queried.
///
/// NOTE: This is a [`DashMap`] purely for the sake of interior mutability as we do not wish to hold
/// a write lock on the entire container while performing network operations.
known_function_sources: DashMap<FunctionGUID, Vec<SourceId>>,
/// Populated when the user adds a function, this is used for writing back to the server.
added_chunks: HashMap<SourceId, Vec<Chunk<'static>>>,
/// Populated when connecting to the server, this is used to determine which sources are writable.
///
/// NOTE: This is only populated when logged in, as guest users do not have write permissions.
writable_sources: HashSet<SourceId>,
}
impl NetworkContainer {
pub fn new(client: NetworkClient, cache_path: PathBuf, writable_sources: &[SourceId]) -> Self {
let container = Self {
cache: RwLock::new(DiskContainer::new_from_dir(cache_path.clone())),
cache_path,
client,
known_targets: DashMap::new(),
known_function_sources: DashMap::new(),
added_chunks: HashMap::new(),
writable_sources: writable_sources.into_iter().copied().collect(),
};
// TODO: Because of this little hack, methinks we should move writable sources to after the
// TODO: container is actually created, but before it is moved into the global container cache.
// Probe all writable sources, so the container knows about them properly.
for source in writable_sources {
container.probe_source(*source);
}
container
}
/// Gets the network id for the `target`, this will be used in later function queries.
///
/// **This is blocking**
///
/// # Caching policy
///
/// The [`NetworkTargetId`] is unique and immutable, so they will be persisted indefinitely.
pub fn get_target_id(&self, target: &Target) -> Option<NetworkTargetId> {
// It's highly probable we have previously queried the target, check that first.
if let Some(target_id) = self.known_targets.get(target) {
return target_id.clone();
}
let target_id = self.client.query_target_id(target);
// Keep the target id so the next lookup is free.
self.known_targets.insert(target.clone(), target_id);
target_id
}
/// Pulls sources for the set of unseen function guids.
///
/// **This is blocking**
///
/// # Caching policy
///
/// When we get the source, we store the results indefinitely in the container; this is fine
/// for now as the requests for functions come at the request of some user interaction. Any guid
/// with no sources will still be cached.
pub fn get_unseen_functions_source(
&self,
target: Option<&Target>,
tags: &[SourceTag],
guids: &[FunctionGUID],
) -> HashMap<SourceId, Vec<FunctionGUID>> {
let Some(target_id) = target.and_then(|t| self.get_target_id(t)) else {
tracing::debug!("Cannot query functions source without a target, skipping...");
return HashMap::new();
};
// Split guids into known and unknown
let (_known, unknown): (Vec<_>, Vec<_>) = guids
.into_iter()
.copied()
.partition(|guid| self.known_function_sources.contains_key(guid));
let mut result: HashMap<SourceId, Vec<FunctionGUID>> = HashMap::new();
// Only query server for unknown guids if we have any.
if !unknown.is_empty() {
let queried_results =
match self
.client
.query_functions_source(Some(target_id), tags, &unknown)
{
Ok(queried_results) => queried_results,
Err(e) => {
tracing::error!("Failed to query functions source: {}", e);
return result;
}
};
// Cache the new results, this means we will not try and contact the server for that guids source.
// NOTE: Here we do not just simply list the queried results because we also
// want to cache function guids which have no source, this is important so that we never
// attempt to contact the server for that guid.
for guid in &unknown {
let sources = queried_results
.keys()
.filter(|source_id| queried_results[source_id].contains(guid))
.copied()
.collect();
self.known_function_sources.insert(*guid, sources);
}
for (source_id, guids) in queried_results {
result.entry(source_id).or_default().extend(guids);
}
}
result
}
/// Pulls function metadata from the server and adds it into the container cache.
///
/// **This is blocking**
///
/// # Caching policy
///
/// Every request we store the returned objects on disk, this means that users will first
/// query against the disk objects, then the server. This also means we need to cache functions f
/// or which we have not received any functions for, as otherwise we would keep trying to query it.
pub fn pull_functions(
&self,
target: &Target,
source: &SourceId,
functions: &[FunctionGUID],
constraints: &[ConstraintGUID],
) {
let target_id = self.get_target_id(target);
let file =
match self
.client
.query_functions(target_id, Some(*source), functions, constraints)
{
Ok(file) => file,
Err(e) => {
tracing::error!("Failed to query functions: {}", e);
return;
}
};
tracing::debug!("Got {} chunks from server", file.chunks.len());
for chunk in &file.chunks {
match &chunk.kind {
ChunkKind::Signature(sc) => {
let functions: Vec<_> = sc.functions().collect();
// Probe the source before attempting to access it, as it might not exist locally.
self.probe_source(*source);
match self.cache.write() {
Ok(mut cache) => match cache.add_functions(target, source, &functions) {
Ok(_) => tracing::debug!(
"Added {} functions into cached source '{}'",
functions.len(),
source
),
Err(err) => tracing::error!(
"Failed to add {} function into cached source '{}': {}",
functions.len(),
source,
err
),
},
Err(err) => {
tracing::error!("Failed to write to cache: {}", err);
return;
}
}
}
// TODO; Probably want to pull type in with this.
ChunkKind::Type(_) => {}
}
}
}
/// Push a file to the network source.
///
/// **This is blocking**
pub fn push_file(&mut self, source_id: SourceId, file: &WarpFile) -> Result<i32, String> {
// TODO: We need a better name for the commit. I would like to derive it automatically from
// TODO: something instead of having the user give it TBH.
self.client.push_file(source_id, file, "commit")
}
/// Probe the source to make sure it exists in the cache. Retrieving the name from the server.
///
/// **This is blocking**
pub fn probe_source(&self, source_id: SourceId) {
let Ok(mut cache) = self.cache.write() else {
tracing::error!("Cannot probe source '{}', cache is poisoned", source_id);
return;
};
if !cache.source_path(&source_id).is_ok() {
// Add the source to the cache. Using the source id and source name as the source path.
match self.client.source_name(source_id) {
Ok(source_name) => {
// To prevent two sources with the same name colliding, we add the source id to the source name.
let source_path = self
.cache_path
.join(source_id.to_string())
.join(source_name);
let _ = cache.insert_source(source_id, SourcePath(source_path));
}
Err(e) => {
tracing::error!("Failed to probe source '{}': {}", source_id, e);
}
}
}
}
pub fn root_cache_location() -> PathBuf {
// - Windows: %LOCALAPPDATA%\<org>\<app>\cache
// - macOS: ~/Library/Caches/<org>.<app>
// - Linux: $XDG_CACHE_HOME/<app> or ~/.cache/<app>
if let Some(proj_dirs) = ProjectDirs::from("", "Vector35", "Binary Ninja") {
proj_dirs.cache_dir().to_path_buf()
} else {
// Fallback if OS dirs cannot be determined
std::env::current_dir()
.unwrap_or_else(|_| PathBuf::from("."))
.join(".cache")
.join("binaryninja")
}
}
}
impl Container for NetworkContainer {
fn sources(&self) -> ContainerResult<Vec<SourceId>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.sources()
}
fn add_source(&mut self, path: SourcePath) -> ContainerResult<SourceId> {
// Send a **blocking** request to the server to create the source.
// NOTE: The user must be logged in for this to work.
// TODO: Some better error handling to alert the user that they are not logged in / creating existing sources.
let source = self
.client
.create_source(&path.to_string())
.map_err(|_| CannotCreateSource(path))?;
// Must probe the source before attempting to access it, as it does not exist locally.
self.probe_source(source);
// Adding a source inherently makes it writable, so we add it to the set of writable sources.
self.writable_sources.insert(source);
Ok(source)
}
fn commit_source(&mut self, source: &SourceId) -> ContainerResult<bool> {
let chunks = self
.added_chunks
.remove(source)
.ok_or(ContainerError::SourceNotFound(source.clone()))?;
if chunks.is_empty() {
return Ok(false);
}
// Because each add operation is its own chunk, we should merge them into larger chunks before sending.
let merged_chunks = Chunk::merge(&chunks, CompressionType::Zstd);
let file = WarpFile::new(WarpFileHeader::new(), merged_chunks);
self.push_file(*source, &file)
.map_err(|e| ContainerError::CommitFailed(*source, e))?;
Ok(true)
}
fn is_source_writable(&self, source: &SourceId) -> ContainerResult<bool> {
// Assume that all writable_sources are also in the cache (through `probe_source`).
Ok(self.writable_sources.contains(source))
}
fn is_source_uncommitted(&self, source: &SourceId) -> ContainerResult<bool> {
Ok(self.added_chunks.contains_key(source))
}
fn source_tags(&self, source: &SourceId) -> ContainerResult<HashSet<SourceTag>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.source_tags(source)
}
fn source_path(&self, source: &SourceId) -> ContainerResult<SourcePath> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.source_path(source)
}
fn add_computed_types(
&mut self,
source: &SourceId,
types: &[ComputedType],
) -> ContainerResult<()> {
// NOTE: We must `add_computed_types` to the cache before we add the chunk, as `added_chunks` is
// not consulted when retrieving types from the cache, if we fail to add the types to
// the cache, we will not see them show up in the UI or when matching.
self.cache
.write()
.map_err(|e| ContainerError::Custom(format!("Cache write error: {}", e)))?
.add_computed_types(source, types)?;
let type_chunk = TypeChunk::new_with_computed(types).ok_or(
ContainerError::CorruptedData("signature chunk failed to validate"),
)?;
let chunk = Chunk::new(ChunkKind::Type(type_chunk), CompressionType::None);
self.added_chunks.entry(*source).or_default().push(chunk);
Ok(())
}
fn remove_types(&mut self, source: &SourceId, guids: &[TypeGUID]) -> ContainerResult<()> {
self.cache
.write()
.map_err(|e| ContainerError::Custom(format!("Cache write error: {}", e)))?
.remove_types(source, guids)
}
fn add_functions(
&mut self,
target: &Target,
source: &SourceId,
functions: &[Function],
) -> ContainerResult<()> {
// NOTE: We must `add_functions` to the cache before we add the chunk, as `added_chunks` is
// not consulted when retrieving functions from the cache, if we fail to add the functions to
// the cache, we will not see them show up in the UI or when matching.
self.cache
.write()
.map_err(|e| ContainerError::Custom(format!("Cache write error: {}", e)))?
.add_functions(target, source, functions)?;
let signature_chunk = SignatureChunk::new(functions).ok_or(
ContainerError::CorruptedData("signature chunk failed to validate"),
)?;
let chunk = Chunk::new_with_target(
ChunkKind::Signature(signature_chunk),
CompressionType::None,
target.clone(),
);
self.added_chunks.entry(*source).or_default().push(chunk);
Ok(())
}
fn remove_functions(
&mut self,
target: &Target,
source: &SourceId,
functions: &[Function],
) -> ContainerResult<()> {
// TODO: Wont persist, need to add remote removal.
self.cache
.write()
.map_err(|e| ContainerError::Custom(format!("Cache write error: {}", e)))?
.remove_functions(target, source, functions)
}
fn fetch_functions(
&self,
target: &Target,
tags: &[SourceTag],
functions: &[FunctionGUID],
constraints: &[ConstraintGUID],
) -> ContainerResult<()> {
// NOTE: Blocking request to get the mapped function sources.
let mapped_unseen_functions =
self.get_unseen_functions_source(Some(&target), tags, functions);
// TODO: It would be nice to have a way to not have to pull through each source individually.
// Actually get the function data for the unseen guids, we really only want to do this once per
// session, anymore, and this is annoying!
for (source, unseen_guids) in mapped_unseen_functions {
// NOTE: Blocking request to get the function data in the container cache.
self.pull_functions(&target, &source, &unseen_guids, constraints);
}
Ok(())
}
fn sources_with_type_guid(&self, guid: &TypeGUID) -> ContainerResult<Vec<SourceId>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.sources_with_type_guid(guid)
}
fn sources_with_type_guids(
&self,
guids: &[TypeGUID],
) -> ContainerResult<HashMap<TypeGUID, Vec<SourceId>>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.sources_with_type_guids(guids)
}
fn type_guids_with_name(
&self,
source: &SourceId,
name: &str,
) -> ContainerResult<Vec<TypeGUID>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.type_guids_with_name(source, name)
}
fn type_with_guid(&self, source: &SourceId, guid: &TypeGUID) -> ContainerResult<Option<Type>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.type_with_guid(source, guid)
}
fn sources_with_function_guid(
&self,
target: &Target,
guid: &FunctionGUID,
) -> ContainerResult<Vec<SourceId>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.sources_with_function_guid(target, guid)
}
fn sources_with_function_guids(
&self,
target: &Target,
guids: &[FunctionGUID],
) -> ContainerResult<HashMap<FunctionGUID, Vec<SourceId>>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.sources_with_function_guids(target, guids)
}
fn functions_with_guid(
&self,
target: &Target,
source: &SourceId,
guid: &FunctionGUID,
) -> ContainerResult<Vec<Function>> {
self.cache
.read()
.map_err(|e| ContainerError::Custom(format!("Cache read error: {}", e)))?
.functions_with_guid(target, source, guid)
}
fn search(&self, query: &ContainerSearchQuery) -> ContainerResult<ContainerSearchResponse> {
self.client
.search(query)
.map_err(|e| ContainerError::SearchFailed(e.to_string()))
}
}
impl Debug for NetworkContainer {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_struct("NetworkContainer")
.field("client", &self.client)
.field("cache_path", &self.cache_path)
.finish()
}
}
impl Display for NetworkContainer {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Display::fmt(&self.client.server_url, f)
}
}
|