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#include "constraint.h"
#include <QGridLayout>
#include <QHeaderView>
WarpConstraintItem::WarpConstraintItem(const Warp::Constraint &constraint) : m_constraint(constraint)
{
QString guidStr = QString::fromStdString(constraint.guid.ToString());
if (const auto offset = constraint.offset; offset)
guidStr += QString(" @ %1").arg(*offset, 0, 16);
setText(guidStr);
}
WarpConstraintItemModel::WarpConstraintItemModel(const QStringList &labels, QObject *parent)
{
this->setHorizontalHeaderLabels(labels);
}
void WarpConstraintItemModel::AddItem(WarpConstraintItem *item)
{
QList<QStandardItem *> row = {};
row.insert(COL_CONSTRAINT_ITEM, item);
appendRow(row);
}
WarpConstraintItem *WarpConstraintItemModel::GetItem(const QModelIndex &index) const
{
if (!index.isValid())
return nullptr;
return dynamic_cast<WarpConstraintItem *>(item(index.row(), COL_CONSTRAINT_ITEM));
}
QVariant WarpConstraintItemModel::data(const QModelIndex &index, int role) const
{
// Highlight constraints that are found in analysis.
if (role == Qt::BackgroundRole)
{
if (const auto item = GetItem(index); item)
{
auto itemConstraint = item->GetConstraint();
// TODO: We really should store the guid in a hashmap or something instead of looping over it for every item.
// TODO: A less intense green?
// TODO: Take into account the constraint offset.
for (const auto &constraint: m_matchedConstraints)
if (constraint.guid == itemConstraint.guid)
return QBrush(Qt::green);
}
}
return QStandardItemModel::data(index, role);
}
WarpConstraintTableWidget::WarpConstraintTableWidget(QWidget *parent)
{
QGridLayout *layout = new QGridLayout(this);
layout->setContentsMargins(2, 2, 2, 2);
layout->setVerticalSpacing(4);
m_table = new QTableView(this);
m_model = new WarpConstraintItemModel({"Constraint"}, this);
m_proxyModel = new GenericTextFilterModel(this);
m_proxyModel->setSourceModel(m_model);
m_table->setModel(m_proxyModel);
m_filterEdit = new FilterEdit(this);
m_filterView = new FilteredView(this, m_table, this, m_filterEdit);
m_filterView->setFilterPlaceholderText("Search constraints");
layout->addWidget(m_filterEdit, 0, 0, 1, 5);
layout->addWidget(m_table, 1, 0, 1, 5);
// Make the table look nice.
m_table->horizontalHeader()->setStretchLastSection(true);
m_table->verticalHeader()->hide();
m_table->setSelectionBehavior(QAbstractItemView::SelectRows);
m_table->setSelectionMode(QAbstractItemView::SingleSelection);
m_table->setEditTriggers(QAbstractItemView::NoEditTriggers);
m_table->setFocusPolicy(Qt::NoFocus);
m_table->setShowGrid(false);
m_table->setAlternatingRowColors(false);
m_table->setSortingEnabled(true);
// NOTE: We only have a single column right now, so disable the header.
m_table->horizontalHeader()->hide();
// Decrease row height to make it look nice.
m_table->verticalHeader()->setDefaultSectionSize(30);
}
void WarpConstraintTableWidget::SetConstraints(QVector<WarpConstraintItem *> constraints)
{
// Clear matches as they are no longer valid.
m_model->clear();
m_model->setRowCount(0);
// Temporarily disable sorting so we can add rows faster
m_table->setModel(m_model);
m_table->setSortingEnabled(false);
m_table->setEnabled(false);
for (const auto &constraint: constraints)
m_model->AddItem(constraint);
// We are done, re-enable table.
m_table->setEnabled(true);
m_table->setModel(m_proxyModel);
m_table->setSortingEnabled(true);
}
void WarpConstraintTableWidget::SetMatchedConstraints(
const std::vector<Warp::Constraint> &analysisConstraints)
{
m_model->SetMatchedConstraints(analysisConstraints);
}
void WarpConstraintTableWidget::setFilter(const std::string &filter)
{
m_proxyModel->setFilterFixedString(QString::fromStdString(filter));
m_filterView->showFilter(QString::fromStdString(filter));
}
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