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#include "fetchdialog.h"
#include <QDialogButtonBox>
#include <QFormLayout>
#include <QInputDialog>
#include <QLabel>
#include "action.h"
#include "fetcher.h"
#include "misc.h"
using namespace BinaryNinja;
static void AddListItem(QListWidget* list, const QString& value)
{
if (value.trimmed().isEmpty())
return;
// Avoid duplicates
for (int i = 0; i < list->count(); ++i)
if (list->item(i)->text().compare(value, Qt::CaseInsensitive) == 0)
return;
list->addItem(value.trimmed());
}
WarpFetchDialog::WarpFetchDialog(BinaryViewRef bv, std::shared_ptr<WarpFetcher> fetcher, QWidget* parent) :
QDialog(parent), m_fetchProcessor(std::move(fetcher)), m_bv(std::move(bv))
{
setWindowTitle("WARP Fetcher");
auto form = new QFormLayout();
m_containerCombo = new QComboBox(this);
populateContainers();
m_containerCombo->addItem("All Containers"); // index 0 for "all"
for (const auto& c : m_containers)
m_containerCombo->addItem(QString::fromStdString(c->GetName()));
// Tags editor
m_tagsList = new QListWidget(this);
m_addTagBtn = new QPushButton(this);
m_addTagBtn->setText("+");
m_addTagBtn->setToolTip("Add tag");
m_removeTagBtn = new QPushButton(this);
m_removeTagBtn->setText("-");
m_removeTagBtn->setToolTip("Remove selected tag(s)");
m_resetTagBtn = new QPushButton(this);
m_resetTagBtn->setText("Reset");
m_resetTagBtn->setToolTip("Reset tags to: official, trusted");
auto tagBtnRow = new QHBoxLayout();
tagBtnRow->addWidget(m_addTagBtn);
tagBtnRow->addWidget(m_removeTagBtn);
tagBtnRow->addWidget(m_resetTagBtn);
tagBtnRow->addStretch();
auto tagCol = new QVBoxLayout();
tagCol->addWidget(m_tagsList);
tagCol->addLayout(tagBtnRow);
auto tagWrapper = new QWidget(this);
tagWrapper->setLayout(tagCol);
// Make tags list compact with a fixed maximum height and no vertical expansion
m_tagsList->setSizeAdjustPolicy(QAbstractScrollArea::AdjustToContents);
m_tagsList->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
m_tagsList->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
m_tagsList->setMaximumHeight(120);
m_tagsList->setToolTip("A source must have atleast ONE of these tags to be considered");
// Defaults from processor tags
for (const auto& t : GetAllowedTagsFromView(m_bv))
AddListItem(m_tagsList, QString::fromStdString(t));
m_rerunMatcher = new QCheckBox("Re-run matcher after fetch", this);
m_rerunMatcher->setChecked(true);
m_clearProcessed = new QCheckBox("Refetch all functions", this);
m_clearProcessed->setToolTip(
"Clears the processed cache before fetching again, this will refetch all functions in the view");
m_clearProcessed->setChecked(false);
form->addRow(new QLabel("Container: "), m_containerCombo);
form->addRow(new QLabel("Allowed Tags: "), tagWrapper);
form->addRow(m_rerunMatcher);
form->addRow(m_clearProcessed);
auto buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
connect(buttons, &QDialogButtonBox::accepted, this, &WarpFetchDialog::onAccept);
connect(buttons, &QDialogButtonBox::rejected, this, &WarpFetchDialog::onReject);
auto root = new QVBoxLayout(this);
root->addLayout(form);
root->addWidget(buttons);
setLayout(root);
// Wire buttons
connect(m_addTagBtn, &QPushButton::clicked, this, &WarpFetchDialog::onAddTag);
connect(m_removeTagBtn, &QPushButton::clicked, this, &WarpFetchDialog::onRemoveTag);
connect(m_resetTagBtn, &QPushButton::clicked, this, &WarpFetchDialog::onResetTags);
}
void WarpFetchDialog::populateContainers()
{
m_containers = Warp::Container::All();
}
void WarpFetchDialog::onAddTag()
{
bool ok = false;
const auto text = QInputDialog::getText(this, "Add Tag", "Tag:", QLineEdit::Normal, {}, &ok);
if (ok)
AddListItem(m_tagsList, text);
}
void WarpFetchDialog::onRemoveTag()
{
for (auto* item : m_tagsList->selectedItems())
delete item;
}
void WarpFetchDialog::onResetTags()
{
m_tagsList->clear();
AddListItem(m_tagsList, "official");
AddListItem(m_tagsList, "trusted");
}
std::vector<Warp::SourceTag> WarpFetchDialog::collectTags() const
{
std::vector<Warp::SourceTag> out;
out.reserve(m_tagsList->count());
for (int i = 0; i < m_tagsList->count(); ++i)
out.emplace_back(m_tagsList->item(i)->text().trimmed().toStdString());
return out;
}
void WarpFetchDialog::onAccept()
{
const int idx = m_containerCombo->currentIndex();
std::optional<size_t> containerIndex;
if (idx > 0) // 0 == All Containers
containerIndex = static_cast<size_t>(idx - 1);
const bool rerun = m_rerunMatcher->isChecked();
const auto tags = collectTags();
// Persist tags to the view settings.
SetTagsToView(m_bv, tags);
if (m_clearProcessed->isChecked())
m_fetchProcessor->ClearProcessed();
// Execute the network fetch in batches
runBatchedFetch(containerIndex, tags, rerun);
accept();
}
void WarpFetchDialog::onReject()
{
const auto tags = collectTags();
// Persist tags to the view settings.
SetTagsToView(m_bv, tags);
reject();
}
void WarpFetchDialog::runBatchedFetch(
const std::optional<size_t>& containerIndex, const std::vector<Warp::SourceTag>& allowedTags, bool rerunMatcher)
{
if (!m_bv)
return;
// Collect functions in the view and enqueue them to the shared fetcher
std::vector<Ref<Function>> funcs = m_bv->GetAnalysisFunctionList();
if (funcs.empty())
return;
// Create a background task to show progress in the UI
Ref<BackgroundTask> task =
new BackgroundTask("Fetching WARP functions (0 / " + std::to_string(funcs.size()) + ")", true);
auto fetcher = m_fetchProcessor;
auto bv = m_bv;
// TODO: Too many captures in this thing lol.
WorkerInteractiveEnqueue([fetcher, bv, funcs = std::move(funcs), rerunMatcher, task, allowedTags]() mutable {
const auto batchSize = GetBatchSizeFromView(bv);
size_t processed = 0;
while (processed < funcs.size())
{
if (task->IsCancelled())
break;
const size_t remaining = funcs.size() - processed;
const size_t thisBatchCount = std::min(batchSize, remaining);
for (size_t i = 0; i < thisBatchCount; ++i)
fetcher->AddPendingFunction(funcs[processed + i]);
fetcher->FetchPendingFunctions(allowedTags);
processed += thisBatchCount;
task->SetProgressText(
"Fetching WARP functions (" + std::to_string(processed) + " / " + std::to_string(funcs.size()) + ")");
}
task->Finish();
Logger("WARP Fetcher").LogInfo("Finished fetching WARP functions in %d seconds...", task->GetRuntimeSeconds());
if (rerunMatcher && bv)
Warp::RunMatcher(*bv);
});
}
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