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#pragma once
#include <atomic>
#include <mutex>
#include <unordered_set>
#include <vector>
#include <functional>
#include <QSettings>
#include "warp.h"
#include "binaryninjaapi.h"
#include "uitypes.h"
enum WarpFetchCompletionStatus
{
KeepCallback,
RemoveCallback,
};
// Responsible for fetching data from the containers, to later be queried from the container interface.
class WarpFetcher
{
LoggerRef m_logger;
std::mutex m_requestMutex;
std::vector<FunctionRef> m_pendingRequests;
// TODO: Easy way to clear this if user wants to refetch.
std::unordered_set<Warp::FunctionGUID> m_processedGuids;
// List of callbacks to call when done fetching data, assume that others are using this as well.
std::vector<std::function<WarpFetchCompletionStatus()> > m_completionCallbacks;
public:
explicit WarpFetcher();
// The global fetcher instance, this is used for the fetch dialog and the sidebar.
static std::shared_ptr<WarpFetcher> Global();
std::atomic<bool> m_requestInProgress = false;
// Set the allowed source tags, sources with none of these tags will not be fetched from.
void SetTags(const std::vector<Warp::SourceTag> &tags)
{
std::lock_guard<std::mutex> lock(m_requestMutex);
// TODO: This is kinda a hack, the fetcher instance should not sync through qt settings!
QStringList qtTags = {};
for (const auto& t : tags)
qtTags.append(QString::fromStdString(t));
QSettings().setValue("warp/allowedTags", qtTags);
}
std::vector<Warp::SourceTag> GetTags() const
{
std::lock_guard<std::mutex> lock(const_cast<std::mutex &>(m_requestMutex));
// TODO: This is kinda a hack, the fetcher instance should not sync through qt settings!
QSettings qtSettings;
QStringList tags = qtSettings.value("warp/allowedTags").toStringList();
if (tags.isEmpty()) {
// The default tags to allow.
tags = QStringList{ "official", "trusted" };
qtSettings.setValue("warp/allowedTags", tags);
qtSettings.sync();
}
std::vector<Warp::SourceTag> initialTags = {};
for (const auto& t : tags)
initialTags.emplace_back(t.trimmed().toStdString());
return initialTags;
}
void AddCompletionCallback(std::function<WarpFetchCompletionStatus()> cb)
{
std::lock_guard<std::mutex> lock(m_requestMutex);
m_completionCallbacks.push_back(std::move(cb));
}
void AddPendingFunction(const FunctionRef &func);
void FetchPendingFunctions();
void ClearProcessed();
private:
std::vector<FunctionRef> FlushPendingFunctions();
void ExecuteCompletionCallback();
};
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