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#include <progresstask.h>
#include "symboltable.h"
#include <QHeaderView>
#include "binaryninjaapi.h"
using namespace BinaryNinja;
using namespace SharedCacheAPI;
SymbolTableModel::SymbolTableModel(SymbolTableView* parent)
: QAbstractTableModel(parent), m_parent(parent) {
}
int SymbolTableModel::rowCount(const QModelIndex& parent) const {
Q_UNUSED(parent);
return static_cast<int>(m_modelSymbols.size());
}
int SymbolTableModel::columnCount(const QModelIndex& parent) const {
Q_UNUSED(parent);
// We have 3 columns: Address, Type, Name
return 3;
}
QVariant SymbolTableModel::data(const QModelIndex& index, int role) const {
if (!index.isValid() || role != Qt::DisplayRole) {
return QVariant();
}
auto symbol = symbolAt(index.row());
auto symbolType = GetSymbolTypeAsString(symbol.type);
switch (index.column()) {
case 0: // Address column
return QString("0x%1").arg(symbol.address, 0, 16); // Display address as hexadecimal
case 1: // Type column
return QString::fromUtf8(symbolType.c_str(), symbolType.size());
case 2: // Name column
return QString::fromUtf8(symbol.name.c_str(), symbol.name.size());
default:
return QVariant();
}
}
QVariant SymbolTableModel::headerData(int section, Qt::Orientation orientation, int role) const {
if (role != Qt::DisplayRole || orientation != Qt::Horizontal) {
return QVariant();
}
switch (section) {
case 0:
return QString("Address");
case 1:
return QString("Type");
case 2:
return QString("Name");
default:
return QVariant();
}
}
void SymbolTableModel::updateSymbols(std::vector<CacheSymbol>&& symbols)
{
m_preparedSymbols = symbols;
setFilter(m_filter);
}
const CacheSymbol& SymbolTableModel::symbolAt(int row) const
{
return m_modelSymbols.at(row);
}
void SymbolTableModel::setFilter(std::string text)
{
beginResetModel();
m_filter = text;
m_modelSymbols = {};
// Skip filtering if no filter applied.
if (!m_filter.empty())
{
m_modelSymbols.reserve(m_preparedSymbols.size());
for (const auto& symbol : m_preparedSymbols)
if (((std::string_view)symbol.name).find(m_filter) != std::string::npos)
m_modelSymbols.push_back(symbol);
m_modelSymbols.shrink_to_fit();
} else
{
m_modelSymbols = m_preparedSymbols;
}
endResetModel();
}
SymbolTableView::SymbolTableView(QWidget* parent)
: m_model(new SymbolTableModel(this)) {
// Set up the filter model
setModel(m_model);
// Configure view settings
horizontalHeader()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
horizontalHeader()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
horizontalHeader()->setSectionResizeMode(2, QHeaderView::Stretch);
setSelectionBehavior(QAbstractItemView::SelectRows);
setSelectionMode(QAbstractItemView::SingleSelection);
setSortingEnabled(true);
}
SymbolTableView::~SymbolTableView() {
delete m_model;
}
void SymbolTableView::populateSymbols(BinaryView &view)
{
if (auto controller = SharedCacheController::GetController(view)) {
typedef std::vector<CacheSymbol> SymbolList;
// Retrieve the symbols from the controller in a future than pass that to the model.
QPointer<QFutureWatcher<SymbolList>> watcher = new QFutureWatcher<SymbolList>(this);
connect(watcher, &QFutureWatcher<SymbolList>::finished, this, [watcher, this]() {
if (watcher)
{
auto symbols = watcher->result();
m_model->updateSymbols(std::move(symbols));
}
});
QFuture<SymbolList> future = QtConcurrent::run([controller]() {
return controller->GetSymbols();
});
watcher->setFuture(future);
connect(this, &QObject::destroyed, this, [watcher]() {
if (watcher && watcher->isRunning()) {
watcher->cancel();
watcher->waitForFinished();
}
});
}
}
void SymbolTableView::setFilter(const std::string& filter) {
m_model->setFilter(filter);
}
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